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IEEE Conference on Computational Intelligence and Games 2011 -- 2nd call for papers -- deadline extended!

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  • Julian Togelius
    Second call for papers -- deadline extended! Call for tutorial proposals 2011 IEEE Conference on Computational Intelligence and Games COEX, Seoul South Korea,
    Message 1 of 1 , Mar 1 10:10 AM
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      Second call for papers -- deadline extended!
      Call for tutorial proposals

      2011 IEEE Conference on Computational Intelligence and Games

      COEX, Seoul
      South Korea, August 31-September 3, 2011

      http://sclab.yonsei.ac.kr/~cig

      Games have proven to be an ideal domain for the study of computational
      intelligence as not only are they fun to play and interesting to
      observe, but they provide competitive and dynamic environments that
      model many real-world problems. Additionally, methods from
      computational intelligence promise to have a big impact on game
      technology and development, assisting designers and developers and
      enabling new types of computer games.

      The 2011 IEEE Conference on Computational Intelligence and Games
      brings together leading researchers and practitioners from academia
      and industry to discuss recent advances and explore future directions
      in this quickly moving field.

      Topics of interest include, but are not limited to, the following:

      * Learning in games
      * Coevolution in games
      * Neural-based approaches for games
      * Fuzzy-based approaches for games
      * Player/Opponent modeling in games
      * CI/AI-based game design
      * Multi-agent and multi-strategy learning
      * Applications of game theory
      * CI for Player Affective Modeling
      * Intelligent Interactive Narrative
      * Imperfect information and non-deterministic games
      * Player satisfaction and experience in games
      * Theoretical or empirical analysis of CI techniques for games
      * Comparative studies and game-based benchmarking
      * Computational and artificial intelligence in:
      o Video games
      o Board and card games
      o Economic or mathematical games
      o Serious games
      o Augmented and mixed-reality games
      o Games for mobile platforms

      The conference will consist of a single track of oral presentations,
      tutorial and workshop/special sessions, and live competitions. The
      proceedings will be placed in IEEE Xplore, and made freely available
      on the conference website after the conference.

      IMPORTANT DATES:
      Tutorial and special session proposal deadline: March 15, 2011
      Paper submission deadline: March 30, 2011 -- extended!
      Decision notification: May 15, 2011
      Camera-ready submission: June 15, 2011
      Conference dates: August 31-September 3, 2011

      General Chair : Sung-Bae Cho
      Program Co-Chairs: Simon Lucas and Phllip Hingston
      Competitions Chair: Julian Togelius
      Publicity Chair: Clare Bates Congdon
      Proceedings Chair: Mike Preuss
      Tutorials and special sessions chair: Georgios Yannakakis
      Local Chairs: Kyung-Joong Kim, Kyu-Baek Hwang, Eun-Youn Kim



      --
      Julian Togelius
      Assistant Professor
      IT University of Copenhagen
      Rued Langgaards Vej 7, 2300 Copenhagen S, Denmark
      mail: julian@..., web: http://julian.togelius.com
      mobile: +46-705-192088, office: +45-7218-5277
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