30553Re: [midatlanticretro] Looking for a program to convert text to human readable paper tape punched text
- May 10, 2013Corey,I don’t know if it would help, but I have a tape that has at least part of what you need. My program is on bioctal paper tape and for a Univac 1219 computer. My program printed out banners on the teletype, repeating each dot enough to get the desired letter height. I don’t remember what character generator I copied, but I think it was a 7X5 matrix. Only upper case because that’s all the teletype could input. I have no way to read the tape, other than manual inspection. I did that to get the loader program so I could load programs into my emulator. I stretched the tape across my copier and wrote out the octal beside it. It would be harder for data because while I know the instructions well enough to know when I get out of synch, data is more random. If someone could read the tape into a text file where each frame is a decimal number ( first frame octal 76 is decimal 62) I could load it into my emulator and also extract the character data for you. MARCH should have it anyway in case you ever get your 1219 up someday.Duane
I know I may wind up writing a program at some point myself, but I'm looking for a freebie program that you can use with a punch tape to write text.
I'll describe what I'm looking for better. I want to be able to use my 1970's Facit paper tape punch to make human readable text. I figure if I use Mylar tape and get a snap button punch I can make some pretty cool computer tape bracelets. Write the persons name in readable text and if there is room in ASCII punched binary also.
As I said I'm looking for a freebie. I know of a $180 CNC program that can do it, I'm just being cheap for this idea.
To keep this in topic for MARCH (and the fact I want to do this for next year's VCF) if you have anything that runs on CPM, Altair, or Apple II that would be cool. I could also run it on modern Mac or PC.
As I said worst case I'll write something. It's not difficult other than sitting down and making a character table (essentially implementing a character rom in a program)
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