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Re: Crossnumber Puzzle

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  • paradisejb
    ... Hi Mike, v3 is very nice. Seems to load faster. Comments are helpful, but I still don t see how the starting numbers are displayed in gray. Can you
    Message 1 of 5 , Jan 10, 2011
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      --- In libertybasic@yahoogroups.com, "green8819" <green8819@...> wrote:
      >
      ...
      > It is a barebone code without comments. I shall post v3 tomorrow. This comes with help and comments.
      >
      > Thanks.
      >
      Hi Mike,

      v3 is very nice. Seems to load faster. Comments are helpful, but I still don't see how the starting numbers are displayed in gray. Can you enlighten me?

      Jack
    • paradisejb
      ... Thanks, Mike. Very handy.
      Message 2 of 5 , Jan 11, 2011
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        --- In libertybasic@yahoogroups.com, "green8819" <green8819@...> wrote:
        >
        >
        >
        > Jack,
        >
        > The user needs to distinguish between numbers that he enters and those entered by the program, and the pre-filled numbers should not be changed.
        >
        > The `!disable' command is the 2-in-1 solution for this.
        >
        > if box(x)>0 then #t$,box(x) :#t$,"!disable"
        > This line first fills a box with a number, then disables that box.
        >
        > You wrote,
        > ... but I still don't see how the starting numbers are displayed in gray. Can you enlighten me?
        >

        Thanks, Mike. Very handy.
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