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Re: [libertybasic] AW: 3d games

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  • Andrew Kelgord
    alright thank you ... __________________________________ Do you Yahoo!? Yahoo! Mail - 50x more storage than other providers!
    Message 1 of 4 , Aug 5, 2004
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      alright thank you
      --- pendl2megabit <pendl2megabit@...> wrote:

      > Another thing is that you would need to use DirectX
      > and other new technologies
      > which are not yet supported by LB :-((
      > Sorry.
      >
      > ---
      > Stefan Pendl
      >
      >
      > > -----Urspr´┐Żngliche Nachricht-----
      > > Von: David Speck
      > > Gesendet: Mittwoch, 04. August 2004 04:31
      > > An: libertybasic@yahoogroups.com
      > > Betreff: Re: [libertybasic] 3d games
      > >
      > >
      > > IMHO,
      > > LB is a powerful language and suitable for many
      > kinds of applications,
      > > but it is an interpreted language, and would
      > probably be too slow to run
      > > the machine intensive requirements of a 3D game.
      > I suspect that those
      > > are built from C or assembly for max throughput.
      > > Dave
      >
      >




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