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The Adult Animation Shortage

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  • the_whole_bit
    the following are my thoughts on an artice written for toonscape magazine reagarding anime!! go to toonscape and read this first:
    Message 1 of 3 , Jul 20, 2000
      the following are my thoughts on an
      artice<br>written for toonscape magazine
      reagarding<br>anime!!<br><br>go to toonscape and read this<br>first:<br><br>
      <a href=http://www.toonscape.com/articles/article.cfm?article_id=102&writer_id=34 target=new>http://www.toonscape.com/articles/article.cfm?article_id=102&writer_id=34</a><br><br>For: Sandy Brown, In response to "THE ALLURE
      OF<br>JAPANESE ANIMATION"<br><br>��� The current
      insistence<br>upon American Studios to go Japanese is a complete
      cop<br>out.� It simply doesn't challenge the
      American<br>"artists" ability to come up with original content.� In
      the<br>face of countless OAV's and episodes that flood
      the<br>American market in an insidious manner, American
      content<br>is drowned out, and eventually loses support.�
      Yes,<br>massive amounts of Anime does get made at a low
      cost.�<br>But how much of this so called low cost adult
      content<br>animation is of real theatrical quality or
      historical<br>value.� Compared to something like "American Pop",
      a<br>series like that, would be a step in the
      "right"<br>direction.<br><br>���� For years however, veiwers have been<br>trying to
      understand Japanese animation from an
      American<br>perspective, but what does an American made Japanimation
      film<br>have to with issues in an American society?� Do
      you<br>expect to mimic the flow, attitudes, even
      the<br>humor(which you can honestly barely comprehend) of a
      Japanese<br>story.� How can you send our American children to a
      place<br>you've never been before but have only seen in
      pictures.<br>It'd be the same with CG, heaven know that
      CG<br>animation is only computationally perfect, and the fact
      is<br>that Final Fantasy, Ramayana, no matter how much
      money<br>was spent still looks like an ad for a arcade
      or<br>playstation game that i could spent 50 cents to 6
      dollars<br>playing at a video arcade.<br><br>����� So then how
      can<br>you say to the CG animator that time spent in
      front<br>of the TV watching toy story, a film of
      descent<br>emotion content would pass at any rate because CG is
      the<br>thing!� Didn't you ever emulate any of your TV heroes,
      of<br>course, so why do you suppose that even if the
      content<br>and sloppy overlapping polygons in a CG
      series<br>suffer, its OK because it has a nice polished look.�
      My<br>kids (if I had any) don't want to grow up next to
      that<br>synthetic person you are brainwashing nor do they want
      to<br>bounce around like emptyheadded poppers with no sense
      or<br>care for their artistic origins.� I'm just trying
      to<br>be polite, but I really wish some of those
      studios<br>with all this new "eye popping" technology could
      get<br>it together as far as content is concerned; and
      not<br>think that the same old "if we do what they do we'll
      be<br>rich too" formula is going to work at the expense
      of<br>meaningful content.<br><br>��� How can these artists be
      so<br>naieve as to think that converting an entire
      generation<br>of animators over to the Anime style will somehow
      be<br>an improvement.� Especially when you consider
      the<br>importance of art in education.� Will we be providing a
      good<br>example if we say that the only way to someday
      do<br>animation in America, much less Japan is if you start
      to<br>practice in an Anime style, erasing all other
      influences<br>for a style that has only been popular for the
      past<br>20 years?!� That's the same thing my generation
      went<br>through with Disney, and if you refused you were
      out.��<br>How can you write an article that tells the
      artistic<br>community that has been fighting tooth and nail to
      define<br>itself for itself in "race" with the genre
      gobbling<br>Japanese system that it should see the big picture
      and<br>convert to the Anime style.� Do we expect to do
      Japanese<br>animation better that the Japanese.� My advice,
      think<br>again, then draw it again.<br><br>"No, but at
      least<br>we'll have money!"
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