Re: Wu Xia career and others...
- --- In ironclaw@y..., "tedmackinnon" <tmackinn@n...> wrote:
> Goodness, I don't think anyone was debating on whether Wu Xia islack
> inferior to any career. It's just rather specialized, and the
> of certain skills means that it isn't SUPERIOR to other careers,as
> one might think. Disappointment to powergamer types everywhere.Yes, in my calculations for "most powerful munchkiny combat
character", that award currently sits with the Jump-kicking, Prodigy
brawler Drunken Master Marine Rabbit: a 5d12,2d10,d8 unarmed attack,
assuming that I'm reading the rules properly...hey, it's not like
I'm planning on PLAYING this character! He also can't do that much
damage (d8,d6, I think), so wearing armor will more or less shut him
down. Still, it's interesting from an academic point of view...
Hm... elephant drunken master marine...
Oh, and according to a web site I checked
(http://newton.dep.anl.gov/askasci/zoo00/zoo00333.htm), the average
airspeed velocity of an unladen swallow is anywhere between 40 and
50 mph. Of course, that's the AMERICAN swallow (is the American
swallow one of those that came over with the Europeans? I don't
recall.), so it doesn't quite answer the question.
However, it is interesting to note (according to
http://www.birdsofbritain.co.uk/bird-guide/swallow.htm) that British
swallows migrate to South Africa. As such, an African swallow most
likely IS a European swallow, depending on the time of year.
I guess that adds another layer to the Python joke...
>itself as a
> For some reason, I've found that Spirit Hunter naturally lends
> secondary-career choice... it works for potential story reasons aswell.
> Maybe I just watch too much Sorcerer Hunters, but if you're goingaround
> fighting evil magic-users, you probably want some sort of 'cover'profession.
Indeed. Can you buy a second career at chargen? Is it a new
- --- catstesha <catstesha@...> wrote:
> level. Of course, what this misses is something IIdeally, it is better to specialize one skill to
> think is very
> clever in 'Claw and which I'm only just getting to
> understand - it is
> better, in general, to get the same skill from
> different sources then
> it is to simply have a high skill. 3d8 (from, say,
> Career, Race and
> Skill) is actually better than d12, d6 from Prodigy.
heoric level (2d12 & d4+) and then start expanding
horizontally. The system is build in that eventually,
you will reach the diminish return on skill
specialization. Then you would start looking other way
to increase your die pool.
--- catstesha <catstesha@...> wrote:
> Actually, my problem in general is I'm havingah, grasshopper, there are some careers that tied in
> trouble understanding
> and getting a grip on how one sets up their career,
> particularly when
> it comes to joining a secret martial art. Besides
> Wu Xia, no other
> career immediately points to a SMA, and they don't
> seem to require it.
with the SMA. There is the Sword Dancer for the
World's the Stage Martial Art; there is escort career
for the black tortoises; being a crane race for the
white crane of school (though this is more of
editorial error since supposedly, other races are able
to learn the white crane of school with iron brush/pen
as their weapon of choice); bodyguard & spirit hunter
careers are qualify for Superior Theory of Archery;
then the beggars the drunken style and beggar gang
> Indeed, as I read the rules, anyone can joinNormally, Drunken Fist is one of trade secrets for the
> Drunken Fist as long as
> they have Carousing of D4. Should I require my
> players to explain
> this, or to find a teacher first? Can you be in
> more than one SMA at
> once? Or could someone just pick and choose from
> the low level
> abilities as they wanted?
beggar gang as indicated in the brief background info.
You have to be a beggar in order to be able to learn
that and the beggar gang style (which was originally
named, Beaten Dog). But it is a conscious decision on
the part of game designer to remove that restriction
as few players would want to play beggars and both
Drunken Fist and Beggar Gang style would quickly
relegate to NPC gongfu of choices.
As for learning multiple SMA, ideally, it is one SMA
at a time. To learn too many SMA at once would show
your character insincereity. SMA are not like college
and university courses to pick and choose; they are
more akin to fraternity, your greek brothers of Theta
Chi would object at seeing you carousing with the Phi
Beta Signma even if the later has the best booze and
babes. When SMA initially drawn, I was being strict
and require player to purchase Gift: SMA <blank> (1
pt) to represent player's sincerity and dedication.
Through playtest, it soon become obvious that we
always not getting enough xp for things we wanted :-)
The pick and choose or the buffet styles seems to be
the more vocals than learning through SMA in this
newsgroup. It is possible that in future issue of Bite
Mark, we will address the SMA initiation in more
detail. It all depend what kinds of feedbacks and
requests we got from the Bite Mark.
> I think chargen is a bit confusing - much like D&D,That is one weak spot of point-based vs. level-based
> you need to know
> all the feats you can choose from now AND the ones
> available in the
> future sort of before you start designing them. Is
> there some sort of
> primer on how to THINK about the process in the
> right way? How to
> find the right martial art/school/gifts/powers for
> the concept I want?
system; You get all these points, unless you know what
you want to be, you will be swamped with too many
It is always best to draw your concept from any wu-xia
movies you have seemed.
If you want to be Michelee Yoeh then you would select
vagrant warrior or escort;
if you want to be Zhang Zi-yi or Chow-yun Fat, you
better concentrate on swordsmanship or knight;
if you want to be the Dark Clout, then there is
if you want to be the bungling house-guard, you want
to take bodyguard;
if you want to be the constable who chased after Jade
Fox, selected yeoman or Yan-wei;
if you want to be Jade Fox, select Burglar.
Do You Yahoo!?
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>But these career requirements don't seem to be listed in the
> ah, grasshopper, there are some careers that tied in
> with the SMA. There is the Sword Dancer for the
> World's the Stage Martial Art; there is escort career
> for the black tortoises; being a crane race for the
> white crane of school (though this is more of
> editorial error since supposedly, other races are able
> to learn the white crane of school with iron brush/pen
> as their weapon of choice); bodyguard & spirit hunter
> careers are qualify for Superior Theory of Archery;
> then the beggars the drunken style and beggar gang
book...indeed, I had no idea escorts were associated with Black
Tortoise! All it says is that BT adepts often become bodyguards.
Also, its a shame that even the names of these things is so buried in
the back of the book. If they were up with chargen, it might be
Although, the magic careers are up the front and make no sense - at
least, presumably, until you read the magic chapter. I've only
skim-read it and I'm having a hard time getting a solid grip on how
each magic is different.
Thanks for your help,
- Quoting catstesha <catstesha@...>:
> >yep, you buy the gift extra trait (3 points) which gives another d4 to
> > For some reason, I've found that Spirit Hunter naturally lends
> itself as a
> > secondary-career choice... it works for potential story reasons as
> > Maybe I just watch too much Sorcerer Hunters, but if you're going
> > fighting evil magic-users, you probably want some sort of 'cover'
> Indeed. Can you buy a second career at chargen? Is it a new
> attribute then?
the starting collection. That extra trait can be a career, a special
trait like toughness or 2nd sight, or something really special like a
Passion or a Bagua trait like Charisma, Fear, Stillness, etc.
That's how I got a swallow storyteller/mage & a dragon minister/academic
& a tiger seer w/ second sight. Just as examples.
>That extra trait can be a career, a speciala
> trait like toughness or 2nd sight, or something really special like
> Passion or a Bagua trait like Charisma, Fear, Stillness, etc.Or you can dump one of the 'regular' traits in your 'extra' trait
slot, in order to use a higher dice for your extra trait. :)
- --- In ironclaw@y..., "tedmackinnon" <tmackinn@n...> wrote:
> >That extra trait can be a career, a speciallike
> > trait like toughness or 2nd sight, or something really special
> aGot it. Are Passions the IronClaw version of Bagua then?
> > Passion or a Bagua trait like Charisma, Fear, Stillness, etc.
> Or you can dump one of the 'regular' traits in your 'extra' trait
> slot, in order to use a higher dice for your extra trait. :)
> Got it. Are Passions the IronClaw version of Bagua then?I think so - that's what I recall, anyways. I don't happen to have
my JC handy, and haven't really made up a JC character (Heresy! :)
Don't have any opportunity to play. :(
> 50 mph. Of course, that's the AMERICAN swallow (is the AmericanThere are several american swallows and they are in fact native to this
> swallow one of those that came over with the Europeans? I don't
> recall.), so it doesn't quite answer the question.
contient. Where swallows originated evolutionarily, I don't know. There
are some birds, like the house sparrow (actually a form of African Weaver
Finch) and the starling that are well-established imports, but I'm pretty
sure our swallows (barn, cliff, bank, etc) are natives.
LP, who almost has a masters in wildlife science