New game - Gateway
- Hi folks,
I just wanted to try and build up a bit of awareness of our new indie
game, Gateway (http://www.rpgnow.com/product_info.php?
Here's a bit of info on the game:
In Gateway your character is defined by a number of Traits (what your
character is like) and Backgrounds (what things they have done in
their life, or other ways in which they interact with the world).
When you make a roll you pick a trait and background that you think
suit the circumstances and then roll a number of dice (d8s) based on
how appropriate your trait is, and add your background level. Other
modifiers (such as equipment bonus) may also apply. This dice roll is
matched by the GM making a similar roll in opposition to determine
whether you are successful or not. If you think the odds are in your
favour you can add raises to the roll, meaning you have to beat the
GM's roll by a bigger margin the more you add, but can apply
additional effects to the result. As the traits are defined simply by
the player, and the Backgrounds defined by the setting, it allows for
quite a simulationist approch to character creation and development.
However, that is only the basics of gameplay. Gateway uses the Drama
Resolution system to structure the development of scenes, allowing
you to perform any action you can imagine and then describe its
effects on the other characters, objects or whatever around you in
game-specific terms. It's a kind of blend of narrativist and gamist
philosophies, allowing both the freedom to play the tactics of the
game, whilst providing the freedom to be inventive and narrate the
action of the scene.
Hope that maybe helps people get a better idea of what the game might
If you have any questions please ask away.