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  • indie-netgaming@yahoogroups.com
    This is the bi-weekly Indie-Netgaming newsletter, sent once every two weeks, as well as to all new members upon their arrival to the group. The most updated
    Message 1 of 274 , Jan 1, 2005
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      This is the bi-weekly Indie-Netgaming newsletter, sent once every two weeks, as well as to all new members upon their arrival to the group. The most updated Group Conventions can always be found in this newsletter. Also, there is a general News/Announcement list that is userbase-driven. If you are a member of this group and have something you want everyone to know, you may have it added to this list.

      To make an entry, write it up as you wish it to appear in the letter and email it to lxndr@... . Once added, your entry will remain until you request its removal, or the moderator decides that it is outdated. Newer entries are added to the top of the list. Items that are new since the last update are preceded with the symbol [*] - other items will be listed with the date they were first entered.

      The most recent copy of this newsletter can also be found at our group's Wiki, here:

      http://www.lostthoughts.org/phpwiki/IndieNetgaming

      Feel free to edit the newsletter on the wiki, but be aware that items won't be added to this mailing until you email me.

      ----------

      Group Conventions
      Last Updated 10/1/2003

      The Indie-Netgaming group primarily functions as a connection forum to facilitate the actual play of independently produced role-playing games via electronic venues. The definition of "indie" is purposefully left somewhat vague. If you have a question about whether a specific game is appropriate for the group, don't hesitate to ask. In general, any "non-mainstream" game is fine. This includes any and all creator-owned games - such as those found on the Forge (http://www.indie-rpgs.com) - but it also includes games like Tunnels & Trolls, Nobilis, and even many small-press D20 products.

      While not officially affiliated with the Forge, the two groups are loosely linked, given that many of the games played through Indie- Netgaming are owned and designed by Forge members, and that this group was originally conceived in a Forge discussion forum.

      IRC is probably the most common of Indie Net-gaming's actual play venues. There are three IRC rooms associated with the Indie Net- gaming group. All three are on the MagicStar IRC network. Please connect using the server "linuxguy.magicstar.net" - having everyone connected to the same server avoids netsplit problems.

      The three channels are #indierpgs (general group socialization), #indie_ooc (actual play OOC discussion room), and #indie_nar (actual play narration room). Please don't pester the chatters with solicitations for a particular game. Pickup games are fine, as long as they don't interfere with a previously planned game.

      Other venues that Indie-netgaming supports include other real-time-chat games (through GRIP, WebRPG, OpenRPG, or other programs), play-by-post games (such as those found at www.rpol.net or www.playbyweb.com) and play-by-email games (many of which are advertised at www.pbem.com).

      There is no standard policy when it comes to starting up a game. Organizing actual play is a matter of a group member first deciding he wants to play something in particular, then generating sufficient interest that he's able to hook in enough other group members to play.

      When referring to a game that you are running, recruiting for, or working on, please include a link to either the documentation for the game or a description of it. This will help curb excessive posts of the nature "Sounds interesting, what's that"?

      ------------

      News and Announcements:

      [*]We could use more newsletter items! Please add them![Lxndr]

      [*]Prime Time Adventures. Starts Tuesday, January 4 in the magicstar IRC, 8pm to 11pm Eastern time, Weekly, Players must show up for first session, lurkers welcome! [Vaxalon - IRC]


      [10/29/04]Universalis Arena 3 - wiki-based game of Universalis, focusing on
      world creation & development -
      http://wiki.trmfineart.com/bin/view/Unigame/WebHome [David Seaward, PBW]

      [10/26/2004]Hero Quest IRC - GM Mike Holmes - Meets Thursday Nights at 8PM CST in #indierpgs - Lurkers welcome. [Mike Holmes - IRC]

      [01/11/2004]Feel free to lurk in Sorcerer: Razing Arizona at http://rpol.net/rpol/game.cgi?gi=1418 [Lxndr - PBP]
    • indie-netgaming@yahoogroups.com
      This is the bi-weekly indie-netgaming newsletter. It is sent every two weeks, and at the beginning of every month, to let you know what is going on with
      Message 274 of 274 , Sep 5, 2010
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        This is the bi-weekly indie-netgaming newsletter.

        It is sent every two weeks, and at the beginning of every month, to let you know what is going on with indie-netgaming. It is recommended that you post and read the mailing list as a more current, and consistently faster, method of keeping track. If you have a fairly long-term announcement though, email me (lxndrc@...) and I'll add it here.

        <b>Changes to the mailing list only occur via email to lxndrc@...</b>. Telling Lxndr in IRC or the Foundry will not result in changes to the newsletter. Please, if you notice a game that you know to have moved or ended, or if you know of a game that is happening that isn't on this list, send a notification via email.


        GAMES PEOPLE WANT TO START

        Give me your name or preferred alias, a time (with time zone), a short blurb on what game you're interested in arranging, and I'll assume you're intending to take the GM-role if one exists and you don't specify otherwise.

        ASYNCHRONOUS GAMES (PBEM and PBP)

        note: unless otherwise stated, these games all allow lurkers

        * http://rpg.wheelerspace.com is hosting a play-by-post rpg using the FATE rules, and set in the Rifts megaverse.

        WEEKLY IRC (on Magicstar unless otherwise stated) AND FOUNDRY GAMES ARE ALREADY HAPPENING. IF YOU NOTICE SOMETHING ISN'T HERE, SEND AN EMAIL.

        MONDAY

        !!! - IRC (Evenings) - Pickup Mondays! Pickup Mondays are a wonderful opportunity to try out that cool, simple game you've had on your shelf or to get one of your boring D&D friends into an indie game. Come on down and join whoever else is interested in playing whatever.


        TUESDAY

        * Currently, nothing is known to be happening on Tuesday


        WEDNESDAY

        * Currently, nothing is known to be happening on Wednesday


        THURSDAY

        !!! - HEROQUEST IRC - The Beginning of Time
        Mike Holmes used to run a HeroQuest game every Thursday night at 2100 EDT, except the last Thursday of each month. Lurkers were not allowed, but everyone was invited to join in the game. See this link for more details: http://random.average-bear.com/ShadowWorld/HomePage. This game is currently defunct.


        FRIDAY

        * Currently, nothing is known to be happening on Friday

        SATURDAY

        * Currently, nothing is known to be happening on Saturday

        SUNDAY

        * Currently, nothing is known to be happening on Sunday

        WHAT WE ARE AND DO

        The Indie-Netgaming MAILING LIST serves two primary purposes.

        1. You can use it to find people to play cool games. I'm not going to slap you for trying to find players for, like, D&D, but I think you'd be doing yourself a disservice, because the group is INTENDED as a forum to bring about play of indie games, and you'd be squandering an opportunity to play games that have a smaller audience.

        2. Yahoogroups gives us an amount of storage space that we can use to distribute files relevant to these games.

        There are other things the group does, too. The IRC channel is something like a venue for socialising; there are usually people around to gossip with. We also pull together pickup games, on occasion, and strongly encourage that behavior, with candycanes! IRC is probably the most common of Indie Net-gaming's actual play venues. There are three IRC rooms associated with the Indie Net- gaming group. All three are on the MagicStar IRC network. Please connect using the server "linuxguy.magicstar.net" - having everyone connected to the same server avoids netsplit problems.

        The three channels are #indierpgs (general group socialization), #indie_ooc (actual play OOC discussion room), and #indie_nar (actual play narration room). While I did just recommend pulling together pickup games, please don't repeatedly bug people about playing something in particular if interest doesn't catch, and try and be a good neighbor! Hang out some and get to know the regulars before you push a game on them, they're more susceptible that way. (Or less, I guess, depending on how well you get along.)

        There is no standard policy when it comes to starting up a game. Organizing actual play is a matter of a group member first deciding he wants to play something in particular, then generating sufficient interest that he's able to hook in enough other group members to play.

        When referring to a game that you are running, recruiting for, or working on, please include a link to either the documentation for the game or a description of it. This will help curb excessive posts of the nature "Sounds interesting, what's that"?

        Notice to members of Indie Netgaming:

        Due to the growing numbers of regular participants in #indierpgs we find ourselves in need of an updated content policy. Here it is:

        "Don't be annoying."

        This policy will be enforced by you, the members of Indie Netgaming! If someone is annoying you, complain about it! The ops don't use their power in their own interests, but they will use it in yours! This part of this announcement is full of exclamation points!

        Anyway, the correct procedure for lodging a complaint is to do it in private to the ops (those are the ones with "@" symbols next to their names, in case you are new to IRC). Please send your complaint to ALL of the ops you see. Several of us connect from different accounts, so it is not always obvious which account we are currently watching.

        If an op gets enough complaints (that is, three or more) that he considers valid about a particular chatter or conversation, he will send a PM warning to the appropriate people (he may instead make a general announcement first, as in "hey guys, please move this conversation to another channel"). If the annoyance persists after the warning is recieved, the op is authorized to kick and/or ban the annoyance.

        That is all.
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