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Team-Up vs. Great Power: Slams and Stuns

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  • jaerdaph
    In Team-Up p. 7, it says you use the original damage level before accounting for armor or Invulnerability when testing to see if you slam or stun. Great Power,
    Message 1 of 3 , Aug 6, 2013
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      In Team-Up p. 7, it says you use the original damage level before accounting for armor or Invulnerability when testing to see if you slam or stun.

      Great Power, however, does away with Invulnerability with the Resistance power (Damage Resistance being one type). Resistance also has a Stamina Only limit which states: Your Damage Resistance only protects against Stamina damage from attacks. Attacks ignore your Resistance when determining whether they can slam or stun you.

      Does this mean the ICONS default (i.e. you don't have the Stamina Only limit) is that you now use damage that is modified by armor or Resistance when testing to see if you slam or stun?

      jaerdaph
    • stevekenson
      ... Actually, they re both correct. You use the original damage level for testing against Slam and Stun results. However, the attack must inflict Stamina
      Message 2 of 3 , Aug 7, 2013
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        On Aug 7, 2013, at 8:09 AM, jaerdaph wrote:
        Does this mean the ICONS default (i.e. you don't have the Stamina Only limit) is that you now use damage that is modified by armor or Resistance when testing to see if you slam or stun? 

        Actually, they're both correct.

        You use the original damage level for testing against Slam and Stun results. However, the attack must inflict Stamina damage (even 0 Stamina, but not negative) for there to be a Slam or Stun result at all. If the target's Resistance exceeds the damage level, not only is there no Stamina damage, but no possibility of a Slam or Stun result.

        Unless the Resistance has the Stamina Only limit, in which case even if it reduces an attack's damage below 0, the attack can still Slam or Stun the target.

        Example: El Matador's magic cloak provides him with Damage Resistance 5 (Stamina Only). A thug with a baseball bat (damage 4 total) gets in a solid hit, a possible Slam result. El Matador's Damage Resistance reduces the attack's Stamina damage to –1 but, even though the attack does no damage, it can still potentially Slam him (due to the limit on his power), so El Matador must still test against a level 4 Slam result (the original attack's level).

        Make sense?
        _____
        Steve Kenson
        stevekenson@...
        www.stevekenson.com





      • jaerdaph
        Ah, yes, now it makes perfect sense. Thanks, Steve! jaerdaph
        Message 3 of 3 , Aug 7, 2013
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          Ah, yes, now it makes perfect sense. Thanks, Steve!

          jaerdaph

          --- In icons-rpg@yahoogroups.com, stevekenson <stevekenson@...> wrote:
          >
          > On Aug 7, 2013, at 8:09 AM, jaerdaph wrote:
          > > Does this mean the ICONS default (i.e. you don't have the Stamina Only limit) is that you now use damage that is modified by armor or Resistance when testing to see if you slam or stun?
          >
          > Actually, they're both correct.
          >
          > You use the original damage level for testing against Slam and Stun results. However, the attack must inflict Stamina damage (even 0 Stamina, but not negative) for there to be a Slam or Stun result at all. If the target's Resistance exceeds the damage level, not only is there no Stamina damage, but no possibility of a Slam or Stun result.
          >
          > Unless the Resistance has the Stamina Only limit, in which case even if it reduces an attack's damage below 0, the attack can still Slam or Stun the target.
          >
          > Example: El Matador's magic cloak provides him with Damage Resistance 5 (Stamina Only). A thug with a baseball bat (damage 4 total) gets in a solid hit, a possible Slam result. El Matador's Damage Resistance reduces the attack's Stamina damage to –1 but, even though the attack does no damage, it can still potentially Slam him (due to the limit on his power), so El Matador must still test against a level 4 Slam result (the original attack's level).
          >
          > Make sense?
          > _____
          > Steve Kenson
          > stevekenson@...
          > www.stevekenson.com
          >
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