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• Thank you, Cameron. I thought at doing it this way at first, but when I read about Max Only Limit, I got confused. Thanks for clarifying it to me. Another
Message 1 of 10 , Jun 29, 2013
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Thank you, Cameron. I thought at doing it this way at first, but when I read about Max Only Limit, I got confused. Thanks for clarifying it to me.

Another question: would it cost 4 points total, having two extras added to the power? Instead of counting a power with level 2, would be three powers with the same level?

Fabrício Franco
• Max Only is really meant for things like superstrength characters that can t pull punches or speedsters who can t run at slower speeds. In this case, it
Message 2 of 10 , Jun 29, 2013
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Max Only is really meant for things like superstrength characters that can't pull punches or speedsters who can't run at slower speeds. In this case, it wouldn't actually be a limitation on the character.

I don't know how Extras work with point-buys. I'm sure Steve's addressed it somewhere, For rolled characters, they take the place of a whole power that's rolled and count against starting determination.

On Sat, Jun 29, 2013 at 5:35 PM, Fabrício César Franco wrote:

Thank you, Cameron. I thought at doing it this way at first, but when I read about Max Only Limit, I got confused. Thanks for clarifying it to me.

Another question: would it cost 4 points total, having two extras added to the power? Instead of counting a power with level 2, would be three powers with the same level?

Fabrício Franco

• Where would I find Steve s answer to that? In Great Power it isn t stated clearly, I m afraid.
Message 3 of 10 , Jun 29, 2013
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Where would I find Steve's answer to that? In Great Power it isn't stated clearly, I'm afraid.

• I m pretty sure Cameron s right. If you read the section on Extras, it mentions nothing about an Extra in and of itself costing points, but it does affect
Message 4 of 10 , Jun 29, 2013
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I'm pretty sure Cameron's right.

If you read the section on Extras, it mentions nothing about an Extra in and of itself costing points, but it does affect starting Determination.

If nothing else, notice in the section on Limits that it mentions that one of the uses of a Limit is to "add an extra to the power without increasing its starting Determination value".

Now, if an Extra is for something like another power that has ranks, then you pay the points for those ranks *and* count it against your starting Determination.

So something like

Blast 6
-Extra: Burst

Would cost 6 points and 2 powers for the purposes of calculating starting Determination.

Of course, you could take a Limit on to make it count as one power, and then throw on another Limit to raise the power level 2 points to 8 (but still only pay 6 if you wanted).

I'm pretty sure I saw Steve address this in an example someone had, but I couldn't find it with a quick search.

I'll look again when I get some time.

--- In icons-rpg@yahoogroups.com, Fabrício César Franco <fabfranco@...> wrote:
>
> Where would I find Steve's answer to that? In Great Power it isn't stated
> clearly, I'm afraid.
>
• Jonathan, I was able to find Steve s answer to that. Extras count the same number of points in point-buy. Thanks for your reply!
Message 5 of 10 , Jun 29, 2013
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Jonathan, I was able to find Steve's answer to that. Extras count the same number of points in point-buy.

• Fabricio, if you don t mind, could you link to that explanation? I d like to keep it handy, maybe print and paperclip to my book. On Sat, Jun 29, 2013 at 8:06
Message 6 of 10 , Jun 29, 2013
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Fabricio, if you don't mind, could you link to that explanation? I'd like to keep it handy, maybe print and paperclip to my book.

On Sat, Jun 29, 2013 at 8:06 PM, Fabrício César Franco wrote:

Jonathan, I was able to find Steve's answer to that. Extras count the same number of points in point-buy.