Re: [icons-rpg] Re: new Justice Wheels with Transforming Mecha
- I really hope the Fainting Goat vehicle rules applied to these design concepts opens up a lot of new possibilities for ICONS gamers. I've been a sucker for mechs since I was 10 and mech gaming since I was 12. The character featured in Justice Wheels is an homage to a character I designed for a friend for an RPG back in '89. One of my favorite comic series in recent memory has been Marvel Mangaverse. My ideal setting might be a future dystopyan version of Stark City that looks a lot like Kenichi Soneda's Neo Tokyo with supers.
The Kaiju adventure for Improbable Tales will have more anime and mech elements.
The next Hero Pack will as well, if I can ever get around to finishing the writeups.On Mon, Sep 10, 2012 at 10:41 AM, Gus Gosselin <jahnoth@...> wrote:I think my brain exploded...--
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On Monday, September 10, 2012 at 11:40 AM, jaerdaph wrote:
This was really a lot of fun to work on. Transforming mechs for ICONS! Curt Meyer deserves all the credit though - the character concept and writeup is by Curt - all I did was some minor editing and the ICONS character and vehicle stats. It was a great opportunity to showcase the Transform extra for vehicle design.
--- In email@example.com, "dirkgentry2000" <dirkgentry2000@...> wrote:
> Ever thought about doing a hero with a transforming mech in ICONS? Well - we've got an example of that in the latest Justice Wheels
> new Justice Wheels features a mecha with a warrior, plane and hybrid mode. The concept was designed by Curt Meyer, illustrated by Dan Houser and written by Joe Bardales.
> Available for just a buck now!