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Re: Alternate combat resolution chart

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  • jaerdaph
    This is really great, Chris. I ve printed it out and added it to my ICONS GM folder. Thanks for putting this together! jaerdaph
    Message 1 of 4 , Jul 29, 2012
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      This is really great, Chris. I've printed it out and added it to my ICONS GM folder.

      Thanks for putting this together!

      jaerdaph

      --- In icons-rpg@yahoogroups.com, Icosahedrophilia <d20@...> wrote:
      >
      > Dear friends,
      >
      > Over on my Icosahedrophilia blog, I've just posted an alternate combat resolution chart for ICONS. I made this chart because my sons and I sometimes found it confusing to figure out slam/stun/kill results with the players making all the rolls. Most actions in ICONS are resolved from the heroic point of view; for example, when a hero attacks a villain, the hero rolls to attack, but when a villain attacks a hero, the hero rolls to defend. However, the slam/stun/kill rules are written from the defender's point of view, regardless of heroism or villainy. My chart restates those rules from a consistently heroic point of view. Thus there are really two charts, one for when the hero is attacking and one for when the hero is defending.
      >
      > You can download the chart from http://drchris.me/d20/files/ICONS_Combat_Results.pdf if you're interested. I've also added a link on the Rules page of the wiki.
      >
      > Chris
      >
      > Chris Heard
      > Icosahedrophilia Blog and Podcast
      > http://drchris.me/d20
      >
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