Loading ...
Sorry, an error occurred while loading the content.
 

Re: [icons-rpg] Re: New Marvel RPG

Expand Messages
  • Theron Bretz
    Glad you re enjoying it. There s a follow-up slated in a few weeks. I m looking forward to actually using the rules more than I managed in the first session.
    Message 1 of 36 , Mar 1, 2012
      Glad you're enjoying it. There's a follow-up slated in a few weeks. I'm looking forward to actually using the rules more than I managed in the first session.

      Sent from my iPhone

      On Mar 1, 2012, at 7:43 AM, "the_bronze_rat" <rlyon@...> wrote:

      > I just started listening to this this morning, so I'm only like 20 minutes in. But many thanks for the link - I've already picked up several things (You guys are just now in the sewer, starting the carnage hunt).
      >
      > --- In icons-rpg@yahoogroups.com, Theron Bretz <tfbretz@...> wrote:
      >>
      >> I had a chance to play MHR over the weekend with some folks on the Vigilance
      >> Podcast. I was definitely in the camp of "Couldn't wrap my head around
      >> Cortex." I am, at hard, an old-school simulationist supers guy who cut his
      >> teeth on Champions. ICONS is about as wibbly-wobbly as I can normally manage.
      >> That being said, after getting my feet wet with some (mostly) knowledgeable
      >> players (we made a few mistakes), I got it. I actually got it. And liked it.
      >>
      >> Anyway, for interested parties, the entire session is up here:
      >> http://vigilancepress.podbean.com/2012/02/26/marvel-actual-play-demo/
      >>
      >> If nothing else, you'll get to hear me utter the worst "Sweet Christmas" in the
      >> history of anything.
      >>
      >> Theron
      >> Houston
      >>
      >>
      >>
      >>
      >> ________________________________
      >> From: John McMullen <jhmcmullen@...>
      >> To: "icons-rpg@yahoogroups.com" <icons-rpg@yahoogroups.com>
      >> Sent: Mon, February 27, 2012 9:31:05 AM
      >> Subject: Re: [icons-rpg] Re: New Marvel RPG
      >>
      >>
      >>
      >>
      >> I haven't looked at all the RPG.net threads, because I've certainly skipped the
      >> main ones, but the ones I've seen were positive.
      >>
      >> I really am hoping that someone in my group will buy it and run it, so I can see
      >> what it's like in play. (I'll probably buy the PDF and read it.) There are
      >> things I've heard that I like the idea of, but I have no idea how it's
      >> implemented, and that could make the difference for me.
      >>
      >> I do have a conceptual problem with Cortex, both flavours: can't quite wrap my
      >> head around it. But the right implementation (or getting someone to lead me
      >> through play in person) could resolve that.
      >>
      >> I like the idea of sessions structured like a comic book; I like a mechanical
      >> benefit for team/solo/buddy performance; I like the idea of a conflict
      >> resolution engine. But I'm not sure I could *play* a conflict resolution
      >> engine. Heck, I'm still grokking aspects. (I'm very old-school. Comes of being,
      >> well, old.)
      >>
      >> I wish them luck. I hear raves about Smallville, for instance, and I thought
      >> Leverage was an interesting way to approach the caper story.
      >>
      >> Certainly, I'd love to see the MRH primer.
      >>
      >> John
      >>
      >> John McMullen (Searching for a .sig)
      >> jhmcmullen@...
      >>
      >>
      >> From: Soylent Green <gsoylent@...>
      >> To: icons group <icons-rpg@yahoogroups.com>
      >> Sent: Monday, February 27, 2012 9:39 AM
      >> Subject: RE: [icons-rpg] Re: New Marvel RPG
      >>
      >>
      >>
      >>
      >>
      >>
      >> Well the RPgsite can be a funny place. There's a lot of good people but it can
      >> also be strangely political at times.
      >>
      >>
      >> For my part the new Marvel game is very tempting, especially at the current
      >> price, but based on teh reivew the dice mechanics sound awfully fiddly - and I
      >> really don't do fiddly. So mostly I'm hoping that someone at my club will run it
      >> so I can get a feel for it.
      >>
      >>
      >>
      >> To: icons-rpg@yahoogroups.com
      >> From: buter1@...
      >> Date: Mon, 27 Feb 2012 13:36:40 +0000
      >> Subject: [icons-rpg] Re: New Marvel RPG
      >>
      >>
      >>
      >> RPGSite has a couple threads going on the new Marvel rpg. Not very positive, for
      >> the most part. Kind of odd, as Icons is liked very much there.
      >>
      >
      >
      >
      >
      > ------------------------------------
      >
      > Yahoo! Groups Links
      >
      >
      >
    • Tim K.
      ... That s for MSH/FASERIP, and it may not be welcome there, either.
      Message 36 of 36 , Mar 9, 2012
        On 3/9/2012 10:59 AM, Michael Taylor wrote:
        >
        >
        >
        > > May I make a suggestion to the list? I'm certainly not against
        > discussing other supers RPGs because often they have much to offer that
        > can be applied to all supers gaming, but perhaps specific questions
        > about how rules and mechanics work in games other than ICONS should be
        > moved or directed to a more appropriate discussion forum? I know there
        > are some good discussions about the new MWP Marvel RPG over at RPGNet
        > for example.
        > >
        >
        > How about here:
        > http://games.groups.yahoo.com/group/MarvelSuperHeroesClassicRPG/?yguid=164439789
        >
        >

        That's for MSH/FASERIP, and it may not be welcome there, either.
      Your message has been successfully submitted and would be delivered to recipients shortly.