Re: Point-Buy Character Creation
- On Aug 1, 2010, at 7:56 AM, David Andrews wrote:They don't by default (powers all cost the same: 1 point per level), although you can have them cost double if you prefer.Essentially, yes. Much of what bonus powers are intended to do is irrelevant in the point-buy system, since you get to pick all your powers anyway. So you don't need the ability to swap random powers for themed ones that bonus powers gives you.So most "bonus" powers are just bought as additional powers for the usual 1 point per level. In cases where a bonus power is a modification to an existing power, like making a touch power work at close range without touching, treat it like increasing the power's cost per level by 1 (so from 1 per level to 2 per level for "base" power).That help?
- On 1 August 2010 17:15, Steve Kenson <stevekenson@...> wrote:That help?._,___Pretty much what I figured. I may make "Double" powers cost double as a house rule depending on the setting I'm using.----
"Heroes get shot, stabbed, burned, bludgeoned, poisoned, infected, disintegrated, irradiated, electrocuted, exposed to vacuum and fall from great heights. Being a hero is a tough job."
- Alternity GMG, Chapter 6 (Damage and Injury)