Re: [icons-rpg] Converting M and M 2nd
- I have been thinking about this (see my post earlier this weekend). I don't have a definitive answer, but these are the things I've been thinking about:
Up to about stats of 24, a simple (stat/4) should work for stats. Prowess would really be offensive capability, co-ordination would really be defense: those are the functions they have in ICONS.
After that--after human exemplary--it gets fuzzy. M&M characters can go up to theoretically forever, while ICONS characters top out at 10. But, let's say the maximum is lifting a mountain (Hulk at his very peak--I know it wasn't a whole mountain in Secret Wars I, but it was close). Call it about Strength 40 or 45. Up there, anyway. (I'm indebted to this (http://mmconversions.wikidot.com/strength-benchmarks) and conversion from M&M3E is easy: it's 2*str and add 10.)
I'm at work, so I can't look it up and do it for you, but if you compare those values against the weights listed for the benchmarks in ICONS, you'll get something. Then tweak to your taste and impressions of the characters--and you'll have a conversion system.
Powers reflect a single designer's mind at work, so they should convert fairly easily.
- Knew I had the 2nd edition hanging around.
This is rough, but might help.
Strength Lift (icons) Weight M&M STR
1 heavy sack 3
2 child 35 kg 5
3 couple heavy sacks 140 lb 7
4 adult man 200 lb 11
5 motorcycle 700 lb 24
6 car 3 tons 35
7 tank 100 tons 60
8 jet or train 400 tons 90
9 building 800,000 tons 125
10 mountain 225