4349Re: [icons-rpg] Re: Alas, no ICONS Team-Up Yet
- Aug 1, 2012
> I didn't realize I was being inhuman. Or an Inhuman.I did not mean to imply you were inhuman, forgive me. I meant that I was
> Obviously I don't wish any ill health on anyone - I just want to know why we get told one thing, then something else, then something else. We were told the PDF was coming out in a couple weeks back in April - what has taken it so long? I pre-ordered the book because I want to support this game and company - but after a while, these delays and endless excuses get old. Has the family sickness caused the 4 months of delays?
> Some people would just give up on this game altogether - I'm not going to do that, but these delays can't be good for business, and I want them to be as successful as they can be.
treating them as human beings, as people with lives, and all the issues
it brings, which are not controllable.
I know of one game designer who recently lost his son, and that's a
tragedy. I know such a thing would impact me greatly if I had children.
I don't know what's going on with GMS and his fates or fortunes beyond
what he has said here. Yet I'd like to call for a reasonable approach to
Since I stand by my words here is something I'd like to encourage all
"Please don't treat game designers like Pez dispensers" -Tim Kirk,
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