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3297Re: [icons-rpg] Re: Team Aspects for the Avengers and Justice League?

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  • Theron Bretz
    Feb 9, 2012
    • 0 Attachment
      Flight rings are the LSH.

      Sent from my iPhone

      On Feb 9, 2012, at 4:16 PM, "Seamus" <sotp_seamus@...> wrote:

      > Does (or did) the Justice League have flight rings? I can't remember if it was them or the Legion of Super-Heroes.
      >
      > --- In icons-rpg@yahoogroups.com, Theron Bretz <tfbretz@...> wrote:
      >>
      >> The JLA are definitely a tougher bunch to associate with aspects.
      >>
      >> Depending on the era, "Bwahahaha!" might qualify.
      >>
      >>
      >>
      >>
      >>
      >> ________________________________
      >> From: John McMullen <jhmcmullen@...>
      >> To: "icons-rpg@yahoogroups.com" <icons-rpg@yahoogroups.com>
      >> Sent: Thu, February 9, 2012 1:39:33 PM
      >> Subject: Re: [icons-rpg] Team Aspects for the Avengers and Justice League?
      >>
      >>
      >>
      >>
      >> Justice League is less cohesive. My comments will be vague and not associated
      >> with the current one, because I haven't read any of the new 52.
      >>
      >> Since they don't have a catchy call or a crotchety butler, I'd probably sum it
      >> up with two Team Aspects:
      >>
      >> Aspects:
      >>
      >> "Justice League resources" You got a signal device, often teleporters in your
      >> own home, you got to call on other powerful members or inquire of the database,
      >> or use things from the trophy case when things were dire. I think the signal
      >> devices were coated with hot pepper extract or something, because no one ever
      >> remembered them in their own books, but they were there.
      >>
      >> "Connection: UN, many governments" A lot of governments handed you trust (well,
      >> didn't shoot you on sight); the League had some contact in most countries,
      >> although there were rogue states where they didn't. (I'm thinking Bialya,
      >> especially.)
      >>
      >> Challenges:
      >>
      >> "Obligations of membership" The obvious one is monitor duty, but the writers for
      >> the League are always able to pull out some odd requirement for members in order
      >> to generate whatever conflict they needed. You can't call a more powerful member
      >> at whim: it has to be justified. Whatever you do, there are equally- or
      >> more-powerful members judging you. You have to be a certain age, if you're human
      >> (I think it was 21). Batman was always watching, and you *knew* he had a plan to
      >> take you down. (Replaced by "Obligations of associate membership" for some few
      >> heroes.)
      >>
      >> "Constantly tested" Not just by the assorted alien dictators and enemies such as
      >> Starro and Prometheus, no, various other groups either created superfolk to
      >> fight the League or replace the League; supervillains banded together to form
      >> opponent groups (and disbanded).
      >>
      >> "Old boys club" I'd use this to indicate that the league doesn't really design
      >> itself: while the Avengers secretly keep an eye out for abilities they need and
      >> the heck with personalities (which causes them friction), to a large extent, the
      >> League looks for personalities that will mesh and the heck with the powers.
      >> Snapper Carr as mascot, in the early days; many of the unpowered heroes have the
      >> grit but not the power (Vigilante, anyone?): they've got spunk and they're
      >> willing to wear a costume, so that's good enough for us.
      >>
      >> John McMullen (Young old coot)
      >> jhmcmullen@...
      >>
      >> From: Ron Frazier <ronfraz63@...>
      >> To: icons-rpg@yahoogroups.com
      >> Sent: Thursday, February 9, 2012 12:28 PM
      >> Subject: [icons-rpg] Team Aspects for the Avengers and Justice League?
      >>
      >>
      >>
      >>
      >>
      >> Hello,
      >>
      >> As the subject line refers to, what would be some Qualities and Challenges of
      >> the Avengers and the Justice League? Surely someone has thought about this ;-).
      >>
      >>
      >> --
      >> Ron Frazier
      >> ronfraz63@...
      >> Life is complex: it has both real and imaginary components.
      >>
      >
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