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2323Re: [icons-rpg] Re: Why not?

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  • Icosahedrophilia
    Aug 1, 2011
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      On Jul 31, 2011, at 7:26 PM, Gareth-Michael Skarka wrote:
       

      Well, for what it's worth -- the rules that will be appearing in ICONS TEAM-UP are specifically designed for running long-term campaigns.

      Hey, that is great news!

      As things now stand, pre-TEAM-UP, I think (this is mostly a guess!) one of the reasons players and GMs *might* shy away from long-term ICONS games is that players might expect more out of character advancement. This is probably a holdover from fantasy games. Gamers and GMs familiar with D&D and other such games might expect characters to "get better" (dramatically so) over time, and ICONS defies this expectation (with good reason).

      Chris

      Chris Heard
      Icosahedrophilia Blog and Podcast

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