>the computer will NOT put the forward on your defensivepairs. It has >happened though, but usually very late in a
game (in OT), but only when all >the other dmen are in fatigue
already and at least 2 of the starting dmen have >left with
I've usually found that it's the backup goalie who gets thrown into the
defensive spots when there are mulitiple defensive injuries. Especially
if a full lineup isn't filled in. Just one of the quirks of the game, I
As for the injury thing, that sounds good. My biggest beef with the
injuries is for goalies. They never go out for more than four days. Not
really realistic considering the types of injuries these guys usually
get (groin injuries, hand injuries) and the things they must do to
perform their job. In reality, if a goalie goes out it's usually a
minimum of a week.
- Herb and others,
Just 2 seasons ago, the HAL Admirals of the ESHL lost Martin Brodeur
for 60 days!
A killer injury.
You're right though, no goalie is EVER out more than 4 days. With
this program, any player who gets injured in an APBA game, could get
an 'extended injury'.
I've been using the program 3 years now and it makes for more
realistic gameplay (although you should hear the GM when he loses his
- The league I run has Injuries turned off (all teams have to
police their own usage by holding guys to their actual
number of NHL games played), so we don't have to deal with
the problem of APBA not creating enough injuries.
HOWEVER, has anyone considered supplementing the injuries
generated by APBA with the actual NHL IR list? In other
words, if a guy was on IR from December 8 through March 30,
have him unavailable to your league during that date range?
If any leagues have experimented with that, perhaps you can
share your experiences with those looking for "a better
- Wow, 60 days!! In three years (and 1092 games), four games has been
the max. Although, before I started a league I replayed the strike
year and I remember Tommy Soderstrom going out for 30 days. That's it
The idea of using the IR time frames is an interesting one. If you're
playing with injuries off I'd say that's the way to go. It would
prevent a GM who has a player who is going to miss 10 games from
sitting him for games against all the weak teams and having him
available for all the key games. For instance last year, saving Bure
and his dozen or so games for every key matchups. That doesn't seem
The one thing I like about having the injuries on is the randomness
it all. Part of the challenge is dealing with those freak times when
you have three players at a position out at the same time. (That may
also happen using the IR timelines but you would be able to prepare
ahead of time) Having good depth, versatile players or a minor league
team suddenly becomes very important at these times. It also forces a
GM to make a move sometimes.
--- In firstname.lastname@example.org, "Jeff & Cheryl Kraus" <kraushaus@d...>
> The league I run has Injuries turned off (all teams have to
> police their own usage by holding guys to their actual
> number of NHL games played), so we don't have to deal with
> the problem of APBA not creating enough injuries.
> HOWEVER, has anyone considered supplementing the injuries
> generated by APBA with the actual NHL IR list? In other
> words, if a guy was on IR from December 8 through March 30,
> have him unavailable to your league during that date range?
> If any leagues have experimented with that, perhaps you can
> share your experiences with those looking for "a better