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3953RE: [hockeydisk] Re: Microsoft Vista

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  • Brian Senecal
    Sep 4, 2007

      You have to install a DOS Emulator like “DOSBox” and run it under that.  Ive been trying to find time to put together a tutorial on DOSBox for APBA guys here..but Ive been crazy on time.  You can download it here (http://dosbox.sourceforge.net/news.php?show_news=1)

       Below is a copy and paste of my config file.  This will only work if your game is installed at D:\APBA\Hockey

       

      Copy and paste this into C:\Program Files\DOSBox-0.70\Dosbox.config

      If you have any further questions…you can post them at www.apbahockey.com

       

      Brian

       

      [sdl]

      # fullscreen -- Start dosbox directly in fullscreen.

      # fulldouble -- Use double buffering in fullscreen.

      # fullresolution -- What resolution to use for fullscreen: original or fixed size (e.g. 1024x768).

      # windowresolution -- Scale the window to this size IF the output device supports hardware scaling.

      # output -- What to use for output: surface,overlay,opengl,openglnb,ddraw.

      # autolock -- Mouse will automatically lock, if you click on the screen.

      # sensitiviy -- Mouse sensitivity.

      # waitonerror -- Wait before closing the console if dosbox has an error.

      # priority -- Priority levels for dosbox: lowest,lower,normal,higher,highest,pause (when not focussed).

      #             Second entry behind the comma is for when dosbox is not focused/minimized.

      # mapperfile -- File used to load/save the key/event mappings from.

      # usescancodes -- Avoid usage of symkeys, might not work on all operating systems.

       

      fullscreen=false

      fulldouble=false

      fullresolution=original

      windowresolution=original

      output=surface

      autolock=true

      sensitivity=100

      waitonerror=true

      priority=higher,normal

      mapperfile=mapper.txt

      usescancodes=true

       

      [dosbox]

      # language -- Select another language file.

      # memsize -- Amount of memory dosbox has in megabytes.

      # machine -- The type of machine tries to emulate:hercules,cga,tandy,pcjr,vga.

      # captures -- Directory where things like wave,midi,screenshot get captured.

       

      language=

      machine=vga

      captures=capture

      memsize=16

       

      [render]

      # frameskip -- How many frames dosbox skips before drawing one.

      # aspect -- Do aspect correction, if your output method doesn't support scaling this can slow things down!.

      # scaler -- Scaler used to enlarge/enhance low resolution modes.

      #           Supported are none,normal2x,normal3x,advmame2x,advmame3x,hq2x,hq3x,

      #                         2xsai,super2xsai,supereagle,advinterp2x,advinterp3x,

      #                         tv2x,tv3x,rgb2x,rgb3x,scan2x,scan3x.

       

      frameskip=0

      aspect=false

      scaler=normal2x

       

      [cpu]

      # core -- CPU Core used in emulation: normal,dynamic,auto.

      #         auto switches from normal to dynamic if appropriate.

      # cycles -- Amount of instructions dosbox tries to emulate each millisecond.

      #           Setting this higher than your machine can handle is bad!

      #           You can also let DOSBox guess the correct value by setting it to max.

      #           The default setting (auto) switches to max if appropriate.

      # cycleup   -- Amount of cycles to increase/decrease with keycombo.

      # cycledown    Setting it lower than 100 will be a percentage.

       

      core=auto

      cycles=30000

      cycleup=500

      cycledown=20

       

      [vga]

      # svgachipset -- Select one of the following supported SVGA chipsets:

      #                s3 (default), et4000, et4000new, et3000, pvga1a, or none.

      #                Full chipset name (like 'Tseng ET4000') will also work

      #                as long as it contains one of the strings above.

      # videoram -- Amount of video memory on emulated SVGA. Not all emulated

      #             chipsets support this setting.

       

      svgachipset=S3

      videoram=2048

       

      [mixer]

      # nosound -- Enable silent mode, sound is still emulated though.

      # rate -- Mixer sample rate, setting any devices higher than this will

      #         probably lower their sound quality.

      # blocksize -- Mixer block size, larger blocks might help sound stuttering

      #              but sound will also be more lagged.

      # prebuffer -- How many milliseconds of data to keep on top of the blocksize.

       

      nosound=false

      rate=22050

      blocksize=2048

      prebuffer=10

       

      [midi]

      # mpu401      -- Type of MPU-401 to emulate: none, uart or intelligent.

      # device      -- Device that will receive the MIDI data from MPU-401.

      #                This can be default,alsa,oss,win32,coreaudio,none.

      # config      -- Special configuration options for the device. In Windows put

      #                the id of the device you want to use. See README for details.

       

      mpu401=intelligent

      device=default

      config=

       

      [sblaster]

      # sbtype -- Type of sblaster to emulate:none,sb1,sb2,sbpro1,sbpro2,sb16.

      # sbbase,irq,dma,hdma -- The IO/IRQ/DMA/High DMA address of the soundblaster.

      # mixer -- Allow the soundblaster mixer to modify the dosbox mixer.

      # oplmode -- Type of OPL emulation: auto,cms,opl2,dualopl2,opl3.

      #            On auto the mode is determined by sblaster type.

      #            All OPL modes are 'Adlib', except for CMS.

      # oplrate -- Sample rate of OPL music emulation.

       

      sbtype=sb16

      sbbase=220

      irq=7

      dma=1

      hdma=5

      mixer=true

      oplmode=auto

      oplrate=22050

       

      [gus]

      # gus -- Enable the Gravis Ultrasound emulation.

      # gusbase,irq1,irq2,dma1,dma2 -- The IO/IRQ/DMA addresses of the

      #            Gravis Ultrasound. (Same IRQ's and DMA's are OK.)

      # gusrate -- Sample rate of Ultrasound emulation.

      # ultradir -- Path to Ultrasound directory.  In this directory

      #             there should be a MIDI directory that contains

      #             the patch files for GUS playback.  Patch sets used

      #             with Timidity should work fine.

       

      gus=true

      gusrate=22050

      gusbase=240

      irq1=5

      irq2=5

      dma1=3

      dma2=3

      ultradir=C:\ULTRASND

       

      [speaker]

      # pcspeaker -- Enable PC-Speaker emulation.

      # pcrate -- Sample rate of the PC-Speaker sound generation.

      # tandy -- Enable Tandy Sound System emulation (off,on,auto).

      #          For auto Tandysound emulation is present only if machine is set to tandy.

      # tandyrate -- Sample rate of the Tandy 3-Voice generation.

      # disney -- Enable Disney Sound Source emulation.

       

      pcspeaker=true

      pcrate=22050

      tandy=auto

      tandyrate=22050

       

      [bios]

      # joysticktype -- Type of joystick to emulate: none, 2axis, 4axis,

      #                 fcs (Thrustmaster) ,ch (CH Flightstick).

      #                 none disables joystick emulation.

      #                 2axis is the default and supports two joysticks.

       

      joysticktype=2axis

       

      [serial]

      # serial1-4 -- set type of device connected to com port.

      #              Can be disabled, dummy, modem, directserial.

      #              Additional parameters must be in the same line in the form of

      #              parameter:value. Parameters for all types are irq, startbps, bytesize,

      #              stopbits, parity (all optional).

      #              for directserial: realport (required).

      #              for modem: listenport (optional).

      #              Example: serial1=modem listenport:5000

       

      serial1=dummy

      serial2=dummy

      serial3=disabled

      serial4=disabled

       

      [parallel]

      # parallel1-3 -- set type of device connected to lpt port.

      #              Can be reallpt

      #              Additional parameters must be in the same line in the form of

      #              parameter:value.

      #              for directlpt: realaddress (the base address of your real parallel port).

      #              Can be 378, 278 or 3BC. The first two can be ECP ports.

      #              Default: 378

      #              You must install the PortTalk driver from

      #              http://www.beyondlogic.org/porttalk/porttalk.htm first.

       

      parallel1=disabled

      parallel2=disabled

      parallel3=disabled

       

      [dos]

      # xms -- Enable XMS support.

      # ems -- Enable EMS support.

      # umb -- Enable UMB support (false,true,max).

      # keyboardlayout -- Language code of the keyboard layout (or none).

       

      xms=true

      ems=true

      umb=true

      keyboardlayout=none

       

      [ipx]

      # ipx -- Enable ipx over UDP/IP emulation.

       

      ipx=true

       

      [autoexec]

      # Lines in this section will be run at startup.

      #mount a a:\ -t floppy

      #mount e e:\ -t cdrom

      mount c d:\

      mount d d:\

      d:

      cd apba

      cd hockey

      hockey

       

      From: hockeydisk@yahoogroups.com [mailto:hockeydisk@yahoogroups.com] On Behalf Of Brad Utterstrom
      Sent: Tuesday, September 04, 2007 3:44 PM
      To: hockeydisk@yahoogroups.com
      Subject: [hockeydisk] Re: Microsoft Vista

       

      I beleive APBA is not compatible with Vista, but I'm not 100% sure. I
      tried to get it working on my gf's laptop with no luck, so if someone
      figures out how to use it with Vista, I'm curious to find out how.
      -Bradu

      --- In hockeydisk@yahoogroups.com, David Gowdey <dgowdey2@...> wrote:

      >
      > Can anyone tell me if there is a problem running APBA Hockey on
      Vista? Thanks
      >
      >
      > ---------------------------------
      > Be a better Globetrotter. Get better travel answers from someone who
      knows.
      > Yahoo! Answers - Check it out.
      >

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