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Pictures of gridded games I have added pictures to the photo sessions of two gridded games with 28mm figures. One is 'Memoir 44' on hexes, the other 'Combat Cards' on squares.
Oct 10, 2013#892
Re: WWII hex based rules Try Combat Cards http://www.tacticalassaultgames.com/category/combat_cards/ http://www.tacticalassaultgames.com/category/combat_cards/ ... Thanks, Dale. I had
Oct 10, 2013#891
Re: My reasons ... Important addition to that : 1) For each unit, if the quadrant it wants to move into is occupied by another unit, then this unit will not move this
Aug 10, 2013#890
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Re: My reasons ... Choice of square is an interesting one. It probably counter-intuitive, but a straight old checkers board style square grid seems to work best with linear
Aug 10, 2013#889
Re: My reasons Hi Neil, thanks for the response. ... You are right about the solo play, as that will be my main use of it. Hidden movement and an intelligent AI opponent,
Aug 10, 2013#888
Re: My reasons No need to apologize; this forum has been slow as of late. I have converted much of my gaming to the grid, even when people think it is not necessary (i.e.
Aug 10, 2013#887
Re: My reasons Hi Steve :) Sounds like an interesting project, is it intended for solo play primarily? It sounds like it would be perfect for that, anyway. One question, do
Aug 10, 2013#886
Re: My reasons Apologies for a late response to an old thread. I have come around to taking the square grid approach quite seriously now for a number of reasons. I have put
Aug 9, 2013#885
Re: WWII hex based rules Thanks, Dale. I had a look through your posts yesterday, and quite liked what you've come up with. I'm probably still a wee way away from actually gaming, but
Apr 5, 2013#884
Re: WWII hex based rules ... Out of all the WW2 rules I have, these struck me as having simple easy to use, consistent mechanisms. So the solo friendly in this instance is more that
Mar 30, 2013#883
Re: WWII hex based rules ... Why yes, they are: http://www.worthingtongames.com/images/bob/BOBrulesUPDATE090812_WEB.pdf And some bonus scenarios:
Mar 30, 2013#882
Re: WWII hex based rules ... I have had the PBI rules for several years now, but never played them, simply because my troops are based for Flames of War. PBI really wants you to use
Mar 30, 2013#881
Re: WWII hex based rules ... What is most import is the scale of game you want to play. My limitation is that I have a collection of troops based for Flames of War, and I do not want
Mar 30, 2013#880
Re: WWII hex based rules Hi Shaun, Thanks for the tips. Another chap also recommended PBI, so I might have to investigate it further. Will take a look at your other suggetions, too.
Mar 29, 2013#879
Re: WWII hex based rules Hi Dale, Yes, "order three left" doesn't really appeal to me so much for WWII, but I have nothing against battle dice. I'm not quite ready to start playing yet
Mar 29, 2013#878
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Re: WWII hex based rules Aaron, A few suggestions that I have been thinking about doing over the years (6mm on a grid or hex): Peter Pigs PBI is a grid based game - company level. It
Mar 29, 2013#877
Re: WWII hex based rules When you say "Memoir '44 style" do you mean it's command and control style? I ask because I have been working on some square grid rules that use battle dice
Mar 29, 2013#876
Re: WWII hex based rules Actually, games that use square grids would be fine too - there's no real reason that they must be hex-based, if I think about it.
Mar 28, 2013#875
WWII hex based rules Hello all, looking for suggestions for simple, solo-friendly WWII hex-based rules, preferably free, to tweak for use with 6mm figures. Card activation is OK,
Mar 28, 2013#874
Gerard de Gre's gridded Napoleonic Wargame Rules as modified by Char Dick Bryant – the former editor and publisher of THE COURIER – has sent me scans of the Napoleonic rules used by Charlie and David Sweet. They are based
Jan 20, 2013#873
Re: Rivet Wars Kickstarter ... Actually, that sounds a lot like Peter Pig's WWII square-based rules (PBI II). You can make 1 diagonal move but the rest must be orthogonal. Same with
Jan 19, 2013#872
Rivet Wars Kickstarter http://www.kickstarter.com/projects/coolminiornot/rivet-wars Rivet Wars is a board game adaptation of an RTS. Basically it is miniatures on a square-grid set
Jan 19, 2013#871
Re: Review of Richard Borg's Abaddon Can you elaborate a little? I agree that measurements are not equal on the diagonal (as compared to the orthogonal), but I am not sure how it causes problems.
Dec 21, 2012#870
Re: Review of Richard Borg's Abaddon You mentioned square grids. They are fine of they are offset squares, but otherwise the diagonal move and fire can cause problems.
Dec 20, 2012#869
Re: Review of Richard Borg's Abaddon Thanks Dale. Very interesting.
Dec 20, 2012#868
Review of Richard Borg's Abaddon Richard Borg has a new board game with miniatures/miniatures game played on a grid, much in the same model as Command and Colors and Memoir '44. However, this
Dec 20, 2012#867
Re: The Portable Wargame website Looks good. :) I'm considering trying out an idea I have for an octagonal grid system, and I think your Portable Wargame rules might be just the push I need to
Nov 12, 2012#866
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Re: The Portable Wargame website I have updated and upgraded the PORTABLE WARGAME website with newer drafts of the various rules. Bob Cordery
Nov 12, 2012#865
The Portable Wargame website I have spent some time revamping and updating the PORTABLE WARGAME website to support the rather rapid growth in interest there has been in the rules recently.
Nov 9, 2012#864
Re: ACW Hex Rules The download file includes cards. I have seen several miniature games played at local conventions using the battlecry rules though I haven't participated and
May 23, 2012#863
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