5187Re: Compiling GBA example program.
- Jul 20, 2012--- In firstname.lastname@example.org, "Richard" <richardandrews.ma@...> wrote:
>There are folks around here that may not know that GBA means "Game Boy Advanced" and that the code is, in fact, ARM7.
> I have a very simple example to compile for the GBA, but I can't ( no matter what commands I use) get it to compile properly. I got it to compile twice but when I check the file with a hex editor I don't see what should be there and it doesn't boot with the GBA emulator.
> Someone please help, please.
You didn't say what toolchain you are using and what platform it is running on. I'm assuming Linux and that you actually have a GCC cross-compiler for ARM7. The standard PC variant certainly won't work. I would have expected a bunch of errors...
Here is a description of building a toolchain on Linux:
There is also a sample program and it looks easy enough to build although it is probably a useless example.
In looking over the site, I am impressed with how easy the author makes it seem. I haven't tried it because I already have several ARM7 toolchains.
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