Levels compilation, etc.
- Hmmm '¥ First of all, sorry about the GDLott.exe thing, but it
that Cookie got the intended usage out of it. Now: it was mentioned a
while back that though the site link was fairly busted, the Beyond
Freedom demo might be made available through FTP '¥ any news on
And I'm just finishing up about fifty levels for the existing
Gladiator program '¥ should I package them up and post them
Does anyone else have levels sitting around? I know Shayd tried to
gather some, but that was a while back '¥ Shayd, I've already got
Badlands, thanks--anything new? It wouldn't be too hard to take the
existing levels, Tryxian, my stuff, and whatever else I can find and
slap it all together into a big 150+ level complex-would it be
illegal or not-nice to alter a couple of the original levels to
connect with the new? Let me know, people '¥ One more thing:
said, "If you would like some Gladiator stages you can download them
here if you like" but didn't give an address '¥ Where were the
Light4700, are you still on the list? Darklord217 also said he had
three or so levels in the works and Tom claimed to have a smattering
of random send-ins '¥ Kylekabob3 mentioned having a few levels,
too '¥ and of course there was the apocryphal "guy" who was
the Worlds webpage, whom only Tom knew (this may or may not have been
Slwright, who said he had 12-15 levels) '¥ If they're not finished
you don't have the time, I'd be perfectly willing to polish them
and I'm very careful about viruses, so that's not an issue. Say, has
David Chang (who made Tryxian) been up to anything lately? The
of Boost said (I think) that he would alter the code to meet the
updates '¥ has this been done? Little bits-Dave Hinkle/Jeff/whoever
are '¥ do you still have your improved cleric graphic? And Tom '¥
there any levels that just weren't released for some reason? I'm
thinking of the fragmentary Level 61 that was packed in my levels.001
but won't load '¥ about the Witch Cassandra and the Wasteland
And does anyone know what the heck DAYOFDRA.MOD is? Anyway, I hope to
hear from all you folks, and I'll try my best to actually put out a
>Hmmm '¥ First of all, sorry about the GDLott.exe thing, but itWhatcha talking about? I said that it was a virus, and that's what it was.
>that Cookie got the intended usage out of it. Now: it was mentioned a
I never executed the program to get the information that I got from it.
What you just said made it sound like you INTENTIONALLY sent it for the
sole purpose of harming others' computers.
The question is: WHY the heck did you post it to the group?
First of all, you shouldn't have done that just because what it was
CLAIMING to do was _ILLEGAL_... if you've been around for a while, you'll
know Seth/Tom have removed several people asking for warez. How would this
have been any different?
Secondly, you never virus-scanned it before sending it to the group -- that
much is obvious, too!
>Does anyone else have levels sitting around? I know Shayd tried toI was working on a set a while back, but... frankly, it's too difficult to
use the editor effectively.. I mean, I'd be fine if it were text-based or
if it were a windows executable or if it had instructions or if it didn't
crash all the time (well, on my one system, at any rate)...
mmm.. text-based... actually, that might not be a bad idea..
...Write a text-based version of the program..
...Where you use the arrow keys to move the cursor around the map (with a
display of 80x23 or something, with 2 lines for status/etc..
...Obviously scrolling when you got to the edge of the screen) and then you
just press the letter of the type of thing you want there...
..."W" for wall... "C" for carpet... "T" for tree "t" for teleport... etc.. :)
...And since there are multiple tiles in some cases, the program would
randomly select WHICH specific tile to use there... yeah... :D~~~
...Hey, Tom, you go the map specs onhand? :) he he he...
Seriously, the way the GUI is implemented and the difficulty of selecting
specific tiles made it a bit painful to deal with. :/
>And does anyone know what the heck DAYOFDRA.MOD is? Anyway, I hope toI'm taking a wild guess but...
>hear from all you folks, and I'll try my best to actually put out a
DAYOFDRA.MOD is probably a MODULE music file. Go to http://www.modplug.com
and grab the modplug player. Open the dayofdra.mod in the player, and you
should start hearing music (if it IS a mod file)
Basically, MODs are "enhanced" midi files.. Custom intruments, and more
musical 'things' can be done. Also in existance are S3M, IT, and XM files
with more channels and more nifty features for composers..
- i made about 8 levels but my computer got messed up so i dont know if i have
them or not but im pretty sure i saved them to a disk