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Final CfP: FDG 2013

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  • Julian Togelius
    Foundations of Digital Games 2013 Final Call for papers, panels, experimental games and participation 14-17 May 2013 Chania, Crete, Greece
    Message 1 of 1 , Nov 16, 2012
      Foundations of Digital Games 2013
      Final Call for papers, panels, experimental games and participation

      14-17 May 2013
      Chania, Crete, Greece

      --- News ---
      Submission is open: http://fdg.confmaster.net
      Keynote talk by Kenneth O. Stanley, University of Central Florida, USA
      More keynotes to be announced

      We invite researchers and educators to submit to FDG 2013 and share
      insights and cutting-edge research related to game technologies and
      their use. FDG 2013 will include presentations of peer-reviewed
      papers, invited talks by high-profile industry and academic leaders,
      panels, and posters. The conference will also host a technical demo
      session, a Research and Experimental Games Festival, several workshops
      and a Doctoral Consortium. The technical demo session will include
      novel tools, techniques, and systems created for games. The Research
      and Experimental Games Festival will showcase the latest experimental
      and research games. The Doctoral Consortium serves as a forum for
      Ph.D. students to present their dissertation research, exchange
      experiences with peers, discuss ideas for future research and receive
      feedback from established games researchers and the wider FDG

      Important dates

      Papers, panel proposals, doctoral consortium:
      * Submission: 10 December 2012
      * Notification: 1 March 2013
      * Camera-ready: 18 March 2013

      Research and experimental game festival:
      * Submission: 13 January 2013
      * Notification: 22 February 2013
      * Camera-ready: 18 March 2013

      Posters and demos:
      * Submission: 4 March 2013
      * Notification: 18 March 2013
      * Camera-ready: 31 March 2013

      Full papers
      Full papers must not exceed 8 pages in length. Authors should submit
      to either the general conference or one of the following tracks:

      * Game studies, social science track (games, players, and their role in society
      and culture)

      * Game studies, humanities track (aesthetic, philosophical, and ontological
      aspects of games and play)

      * Game design (methods, techniques, studies)

      * Serious games (building and evaluating games for a purpose, learning in games)

      * Game education (preparing students to design and develop games)

      * Artificial intelligence (agents, motion/camera planning, navigation,
      adaptivity, procedural content generation, dialog, authoring tools)

      * Game technology (engines, frameworks, graphics, networking, animation)

      * Interaction and player experience (game interfaces, player metrics, modeling
      player experience)

      Panel submissions should be in the form of a 2-page extended abstract
      describing the focus of the panel, providing a list of confirmed speakers, and
      indicating their areas of expertise relative to the topic. We encourage both
      debate-style panels that include representatives advocating several positions
      on a topic of disagreement, and emerging-area style panels that consolidate and
      explain recent work on a subject of interest to the FDG community.

      Research and experimental games festival

      The Festival is designed to showcase playable games that are experimental or
      have a research component. Submitted games could be significant because they
      are designed to answer a research question or experiment with the design
      process, or because their technological components represent research
      advancements. Works in progress are permitted, but the game will ideally
      include at least one playable level (or comparable unit of play time). Works
      that have not yet reached this stage may be more suitable for the conference
      demo track. In addition to submitting the game, submissions should also include
      a 2–4 page writeup of the project. The text should outline the game's research
      context, and how the work demonstrates rigor in methodology and a contribution
      to knowledge. Submissions should also include a link to the game hosted on your
      own server or one of your choosing. We welcome and encourage works exploring a
      variety of disciplinary approaches and methodologies, including
      interdisciplinary collaborations. It is the responsibility of the contributor
      to ensure all necessary information is accessible at all times during the
      judging period (13 January 2013 to 22 February 2013).

      Posters and demos
      The poster and demo track provides a forum for late-breaking and in-progress
      work to be presented to the community. Submissions should be in the form of a
      2-page extended abstract. The interactive technical demo event will showcase
      the latest tools, techniques, and systems created for games by academic or
      industrial research groups. (Playable games should instead be submitted to the
      Research and Experimental Games Festival.)

      Doctoral consortium
      We invite PhD students to apply to the Doctoral Consortium, a forum to provide
      PhD students with early feedback on their research directions, from fellow
      students, researchers, and experienced faculty in the area. The consortium is
      intended primarily for PhD students who intend to pursue a career in academia,
      who will soon propose, or have recently proposed, their research. To apply,
      doctoral students should submit a CV, a 3-page extended abstract describing
      their proposed research, and a support letter from their PhD advisor. The
      abstract should address the goals of your research, the proposed approach and
      how it differs from prior work, any results you may have, and your plans for
      completing the work. Invited Doctoral Consortium students will give a
      presentation and present a poster at the conference.

      On behalf of the organizing committee:

      General chairs: Georgios N. Yannakakis and Espen Aarseth
      Program chairs: Kristine Jørgensen and James Lester

      Proceedings chair: Mark J. Nelson
      Workshops chair: Julian Togelius
      Industrial relations chair: Alessandro Canossa
      Local chairs: Kostas Karpouzis and Alexandros Potamianos

      Track chairs: Kevin Kee, Rilla Khaled, Olli Leino, R. Michael Young,
      Jose Zagal, Torill Mortensen, Rafael Bidarra

      Julian Togelius
      Associate Professor
      IT University of Copenhagen
      Rued Langgaards Vej 7, 2300 Copenhagen, Denmark
      mail: julian@..., web: http://julian.togelius.com
      mobile: +46-705-192088, office: +45-7218-5277
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