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  • Re: putting my silly face on

    On Mon, May 22, 2017 at 12:04 AM, Brandon Van Every ... I think calling it "NPC *Driven*" is giving it too much credit. It's not driving

    vanevery0 2 days ago
  • I am a retail dinosaur

    I wanted to know if it's possible to buy Dragon Age II easily in a retail box. Or failing that, the more recent Dragon Age Inquisition. It seems that PC

    vanevery0 4 days ago
  • Re: Star Wars: The Old Republic F2P

    On Thu, May 18, 2017 at 12:12 PM, Brandon Van Every ... Now he's pretty much devolved into "save a cat" mode. Reasons are twofold: a

    vanevery0 5 days ago
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Group Description

Welcome to the forum! Here we discuss Game Design, which includes but is not limited to:


- rules systems, scenarios, victory conditions, level design

- play balancing, play value, replayability

- player psychology, rewards, pacing, dramatic structure

- high concept, design docs, production, management, and scheduling

- very high level UI, AI, network, and other technical design

- multiplayer, lobbying, social, and persistent community issues

- business, marketing, and legal issues

- big publishers vs. budget publishers vs. indies vs. hobbyists

- resumes and job postings for any game industry job (not just Game Designers)

- ads for products of general, justifiable interest to Game Designers


This is not a low-level technical forum. Gory details of algorithms, code, APIs, OSes, etc. are off-topic.

This list is co-moderated and all subscriptions and posts are subject to moderator approval. Anyone with any level of expertise may participate on this list. Somewhat off-topic posts will be tolerated; grossly off-topic posts will be rejected. Rules of debate:


- The argument must remain intellectually productive.

- Inflammatory remarks can be intellectually productive, but often aren't.

- Two people talking past each other is not intellectually productive.

- You are entitled to debate ideas, not people's character.

- Personal attacks are never allowed, ever. No excuses.

- Debators are expected to voluntarily de-escalate a conflict when it gets out of hand.


If the co-moderators do not feel that these debating rules are being adhered to, then they will issue warnings, end a topic, reject posts, and/or ban debators from the forum as they see fit.

Group Information

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  • This is a public group.
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  • Membership does not require approval.
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