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RE: envcube

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  • Tom Casey
    ... I don t totally understand what you are trying to achieve... we ve had some issues with the env cube in Maya, looking like a big cube instead of a
    Message 1 of 2 , Dec 1, 2004
      >anybody here using after effects to produce panels for an env cube
      >shader in Maya???
      >
      >hue

      I don't totally understand what you are trying to achieve... we've
      had some issues with the env cube in Maya, looking like a big cube
      instead of a continuous background... so instead we use a spherical
      projection and a layered shader with 5 camera projections (just like
      you create a dome view from the 5 cameras). If you are creating
      circle images in AEF, you can "unstitch" the 4 lower camera images
      using glom, but there is no way I know to get the top camera this
      way. We usually just composite the background imagery (fulldome
      masters) created outside Maya... if you use the SGI format as output
      from Maya with an alpha channel, AEF imports the frames and just
      layers it over the bkg automatically... does this help in any way?

      Tom


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