Re: Immersive Learning and Art Research
- I would be interested in developing a course for youth in immersive fulldome media creation. I have talked to Ka Chun, and Neafus in the past (2009ish)regarding the possibilities of this. We could use the Science Discovery platform too...via University of Colorado at Boulder.
I will be teaching there again summer2011 and we do have a new computer lab available to us at the Science Discovery Lab in Boulder. I have access to a van and could teach the class between DNMS and Science Discovery. I already teach digital photography, advanced digital Photography and I recently taught video mixing in Taos, NM and it was a huge success. I already have most of my summer schedule planned for Science Discovery, however this would be an awesome project to work on, and I know Science Discovery would be very interested in this collaboration.
Maybe the students could combine the photography class, and we can do panorama projection in the dome? I have already been teaching my students how to create panoramas in Photoshop using their photography from our field excursions. It would be an awesome way to build this program into the ISEA2012 youth program too. And this is something that could be presented at the Education Conference you mentioned.
Check out all the other classes I'm teaching....
I have also published a few essays on STEM education via art, media and technology. Links are found under my profile.
--- In email@example.com, "Ed Lantz" <ed@...> wrote:
> I'm looking for recent papers that document the unique properties of
> immersive experiences in comparison to flat-screen media. This could range
> from learning or comprehension rates, motivation levels, retention, etc.
> I'd greatly appreciate if you could email me a link to reprints or the paper
> itself. I'm working on an article and want to reference the latest work in
> the field. Thanks!
- Anyone have documented evidence (published or not) that upgrading to digital
from analog planetarium resulted in attendance boost?
- Hi Kachun,
thank you for the link to the report.
Do you know more papers about immersion, panoramic screens,
I am preparing a paper for immersiveEducation 2011 (Boston 2011) and
this forum is a good source of articles that I didn't find via Metalib.
University of Plymouth
On 22/12/2010 20:18, Ka Chun Yu wrote:
> The Maya Skies evaluation work has been finished:
- On 1/3/2011 9:12 PM, Ed Lantz wrote:
> Anyone have documented evidence (published or not) that upgrading to digitalEd:
> from analog planetarium resulted in attendance boost?
Our attendance essentially doubled. I can send you figures privately.
Clear DARK Skies,
Jack Dunn - Mueller Planetarium
- Hi Karol,
> thank you for the link to the report.I've enjoyed the papers that you posted. Hope that Immersive Ed paper
> Do you know more papers about immersion, panoramic screens,
> storytelling, education?
> I am preparing a paper for immersiveEducation 2011 (Boston 2011) and
> this forum is a good source of articles that I didn't find via Metalib.
Below is an assorted bibliography that I assembled last year.
However it isn't completely up to date (the newest reference is only
from 2008), and is probably missing a number of key papers that have
escaped me for the moment but it should get you started.
> Kind regards,--kachun
> Karol Kwiatek
> University of Plymouth
Dr. Ka Chun Yu / Curator of Space Science
Denver Museum of Nature & Science
2001 Colorado Blvd., Denver, CO 80205
P: 303-370-6394 / F: 303-331-6492
1. Hemispherical displays:
Chen, J. 2002, "A Virtual Environment System for the Comparative
Study of Dome and HMD," master's thesis, University of Houston,
[Just what it says: comparing dome display to head-mounted
display -- kcyu]
Hatada, T., Sakata, H., & Kusaka, H. 1980, "Psychophysical
Analysis of the "Sensation of Reality" Induced by a Visual
Wide-Field Display," SMPTE Journal, 89, pp. 560-569
[First and in some ways, the only real work looking at how people
respond to specifically to a domed display -- kcyu]
2. Fulldome theater:
Sumners, C., & Reiff, P. 2002, "Creating Full-Dome Experiences in
the New Digital Planetarium," Proceedings of the NASA Office of
Space Science Education and Public Outreach Conference, San
Francisco: Astronomical Society of the Pacific Conference Series,
3. Benefits of Virtual Environments in Education
[If I remember right, most of these are all VR on desktop systems
-- kcyu ]
Dede, C., Salzman, M.C., & Bowen Loftin, R. 1996, "ScienceSpace:
Virtual Realities for Learning Complex and Abstract Scientific
Concepts," in Proceedings of IEEE Virtual Reality Annual
International Symposium, New York: IEEE Press, pp. 246-253
Dede, C., Salzman, M.C., Bowen Loftin, R., & Sprague, D. 1999,
"Multisensory Immersion as a Modeling Environment for Learning
Complex Scientific Concepts," in N. Roberts, W. Feurzeig, & B.
Hunter (Eds.), Computer Modeling and Simulation in Science
Salzman, M.C., Dede, C., Bowen Loftin, R., & Ash, K. 1998, "VR's
Frames of Reference: A Visualization Technique for Mastering
Abstract Information Spaces," Proceedings of the Third
International Conference on Learning Sciences, pp. 249-255
4. Immersive vs. Non-immersive Virtual Environments
[Not education per se, but looking at navigation, search tasks,
mental map building, etc. -- kcyu ]
Arthur, K. 2000, Effects of field of view on performance with
head-mounted displays, unpublished doctoral dissertation,
University of North Carolina, Chapel Hill, NC
Bowman, D.A., & Raja, D. 2004, "A Method for Quantifying the
Benefits of Immersion Using the CAVE," Presence-Connect, 4(2),
online journal available at www.presence-connect.com
Gruchalla, K. 2004, "Immersive Well-Path Editing: Investigating
the Added Value of Immersion," Proceedings of the 2004 IEEE
Virtual Reality conference (VR'04) , March 27-31, Chicago, IL,
Jacobson, J. 2008, "Ancient Architecture in Virtual Reality: Does
Immersion Really Aid Learning?" PhD thesis, University of
Lessels, S. & Ruddle, R. 2004, Changes in Navigational Behaviour
Produced by a Wide Field of View and a High Fidelity Visual
Scene, Proceedings of the 10th Eurographics Symposium on Virtual
Environments (EGVE 2004), Aire-la-Ville, Switzerland
McMahan, R.P., Gorton, D., Gresock, J., McConnell, W., & Bowman,
D.A. 2006, "Separating the Effects of Level of Immersion and 3D
Interaction Techniques," VRST'06, ovember 1-3, 2006, Limassol,
Cyprus, pp. 108-111
Raja, D., Bowman, D.A., Lucas, J., & North, C. 2004, "Exploring
the Benefits of Immersion in Abstract Information Visualization,"
Proceedings of the Immersive Projection Technology Workshop
Pausch, R., Proffitt, D., & Williams, G. 1997b, "Quantifying
immersion in virtual reality," SIGGRAPH '97: Proceedings of the
24th Annual Conference on Computer Graphics and Interactive
Techniques, 1997, pp. 13-18
Prabhat, Forsberg, A., Katzourin, M., Wharton, K., & Slater, M.
2008, "A Comparative Study of Desktop, Fishtank, and Cave Systems
for the Exploration of Volume Rendered Confocal Data Sets," IEEE
Transactions on Visualization and Computer Graphics, 14(3), pp.
Schuchardt, P. & Bowman, D.A. 2007, "The Benefits of Immersion
for Spatial Understanding of Complex Underground Cave Systems",
in proceedings of VRST 2007, Newport Beach, CA, Nov 5-7, 2007,
Tan, D.S., Gergle, D., Scupelli, P.G., & Pausch, R. 2004,
"Physically Large Displays Improve Path Integration in 3D Virtual
Navigation Tasks," CHI 2004, April 24-29, Vienna, Austria, ,
6(1), pp. 439-446
Tan, D.S., Czerwinski, M., & Robertson, G., 2003, "Women Go with
the (Optical) Flow," CHI 2003, Apr 5-10, Ft. Lauderdale, FL,
5(1), pp. 209-215
Tan, D.S., 2004, "Exploiting the Cognitive and Social Benefits of
Physically Large Displays," PhD thesis, Carnegie Mellon
University, Pittsburgh, PA
Tan, D.S., Czerwinski, M.P., Robertson, G.G., 2006, "Large
Displays Enhance Optical Flow Cues and Narrow the GEnder Gap in
3-D Virtual Navigation," Human Factors, 48(2), pp. 318-333.
Tyndiuk, F., Lespinet-Najib, V., Thomas, G., & Schlick, C. 2004,
"Impact of Large Displays on Virtual Reality Task Performance,"
Proceedings of the 3rd International Conference on Computer
Graphics, Virtual Reality, Visualisation and Interaction in
Africa, November 3-5, 2004, Stellenbosch, South Africa, pp. 61-65
5. Big Screens / Field-of-View
Lin, J.J.-W., Duh, H.B.L., Parker, D.E., Abi-Rached, H., &
Furness T.A. 2002, "Effects of Field of View on Presence,
Enjoyment, Memory, and Simulator Sickness in a Virtual
Environment," Proceedings of IEEE Virtual Reality 2002, pp.
Lin, J.W.J. 2004, "Enhancement of User-Experiences in Immersive
Virtual Environments that Employ Wide-Field Displays," PhD.
thesis, University of Washington
McCreary, F.A. 1997, "Adult-child Differences in Spatial Learning
in an Immersive Virtual Environment as a Function of
Field-of-View," master's thesis, Virginia Polytechnic Institute
and StateUniversity, Blacksburg, VA
Patrick, E., Cosgrove, D., Slavkovic, A., Rode, J.A., Verratti,
T., & Chiselko, G. 2000, "Using a Large Projection Screen as an
Alternative to Head-Mounted Displays for Virtual Environments,"
CHI 2000, Apr 1-6, The Hague, Amsterdam, 2(1), pp. 478-485
Peruch, P. 1997, "Homing in virtual environments: Effects of
field of view and path layout," Perception, 26, pp. 301-311
Prothero, D., & Hoffman, H.G. 1995, "Widening the field-of-view
increases the sense of presence in immersive virtual
environments," Technical Report TR-95-2, Seattle, WA: University
of Washington Human Interface Technology Laboratory; available
online at http://www.hitl.washington.edu/publications/r-95-5/
Reeves, B., Lang, A., Kim, E.Y., & Tatar, D. 1999, "The Effects
of Screen Size and Message Content on Attention and Arousal,"
Media Psychology, 1, pp. 49-67
6. Traditional planetarium research (lots out there but here are
Wright, D.L.C. 1969, Effectiveness of the planetarium and
different methods of its utilization in teaching astronomy,
unpublished doctoral dissertation. University of Nebraska,
Bishop, J.E. 1980 The development and testing of a participatory
planetarium unit emphasizing projective astronomy concepts and
utilizing the Karplus learning cycle, student model manipulation,
and student drawing with eighth grade students, unpublished
doctoral dissertation. University of Akron, Akron, OH
Sonntag, M.S. 1981 An experimental study of teaching method,
spatial orientation ability, and achievement in selected topics
of positional astronomy, unpublished doctoral dissertation.
University of Colorado, Boulder, CO
Mallon, G.L., & Bruce, M.H. 1982, "Student Achievement and
Attitudes in Astronomy: An Experimental Comparison of Two
Planetarium Programs," Journal of Research in Science Teaching,
19, pp. 53-61
Rosemergy, J.C. 1967 An experimental study of the effectiveness
of a planetarium in teaching selected astronomical phenomena to
sixth grade children, unpublished doctoral dissertation.
University of Michigan
Dobson, H.D. 1983 An experimental study of the effectiveness of
the planetarium in teaching selected science concepts in the
middle school, unpublished doctoral dissertation. Pennsylvania
Smith, B.A. 1967 An experimental comparison of two techniques
(planetarium lecture-demonstration and classroom
lecture-demonstration) of teaching selected astronomical concepts
to sixth grade students, unpublished doctoral dissertation.
Arizona State University, Tempe, AZ
Reed, G. 1970, "Is the planetarium a more effective teaching
device than the combination of the classroom chalkboard and
celestial globe?," School Science and Mathematics, 70(6), pp.
Reed, G., & Campbell, J.R.. 1972, "A Comparison of the
Effectiveness of the Planetarium and the Classroom Chalkboard and
Celestial Globe in the Teaching of Specific Astronomical
Concepts," School Science and Mathematics, 72, pp. 368-
Twiest, M.G. 1989 The attitudinal and cognitive effects of
planetarium integration in teaching selected astronomical
concepts to fourth, fifth, and sixth-grade students, unpublished
doctoral dissertation. University of Georgia