Re: Rendering in Java3d for fulldome
- Tom - A quick search found this, not sure if it helps:
Safari books online (O'Reilly) has an excerpt you can see from a book called
"Interactive Web-based Virtual Reality with Java3D" that shows code setting
the field of view.
Here's a shortened URL
On Mon, Jul 26, 2010 at 11:44 PM, Tom Casey <tom@...> wrote:
> We are working with a NASA visualization team doing an animation for
> fulldome showing the response of the Earth's magnetic field during an
> actual recorded Solar event.
> At this point we are teaching the visualizer how to create in
> fulldome using the typical multi-camera approach, then stitch. They
> are using Java3D to setup the animation, eventually hoping to be able
> to export to us for a Maya/MR render. But for now, the question is
> how to set up the cameras to see the required 90 degree FOV (field of
> Anybody tried this? And can you explain the settings used for the
> Java3D camera view to get the appropriate frames to stitch. No one
> here is familiar enough with the Java language to help.
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