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Realtime Blender support

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  • Paul Bourke
    For those with an interest in realtime applications ... the next release of Blender will have built in support in the realtime game mode for fisheye and
    Message 1 of 1 , May 2, 2009
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      For those with an interest in realtime applications ... the next release of Blender will have built in support in the realtime "game" mode for fisheye and warped fisheye. This will allow it to drive fisheye lens and spherical mirror based fulldome projection systems. More information and examples here.
      http://local.wasp.uwa.edu.au/~pbourke/miscellaneous/domemirror/BlenderiDome/
      For those who may have missed an earlier posting, support is also easy to implement in the Pro version of the Unity game engine. While Blender is a free solution, Unity is commercial.
      http://local.wasp.uwa.edu.au/~pbourke/miscellaneous/domemirror/UnityiDome/
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