- May 15 12:45 PMOK, I'll throw out a topic for discussion.
Let's talk production tools... what does everyone use for their all dome
production? Maya, 3ds max, Lightwave, Electric Image, etc.? Does anyone
use separate renderers outside of their animation package for scenes? How
about video editing tools and suites? Sound production? What works and
I'd love to hear from the real-timers on the group, too... here at
Exploration Place with E&S StarRider, we use Multigen with E&S's Easiest NT
plugins. We model mostly in Lightwave, with some FormZ and 3ds max thrown
in. We also started using Right Hemisphere's Deep Paint 3D with Texture
Weapons for texture maps. It's ability to paint (and photoshop) textures
directly onto a model (for later export as a UV into Multigen) really makes
a difference in a model's appearance.
300 N. McLean Blvd.
Wichita, KS 67203
(316) 266-4257 voice
(316) 263-4545 fax
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