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4253Re: [fulldome] Cinema 4D and Max

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  • Tom Casey
    Oct 8, 2013
      The most likely problem is at the point of exporting of the model out of Cinema... something was done incorrectly at that stage.  Not totally familiar with Cinema's options so can't give you much input there, but try having the model exported with different FBX settings.

      Problems usually are at the export side.  The other problem may be with the version of the FBX plugin being used.  Possibly your import FBX plugin is older that what was used to export.  FBX is pretty good as a tool and we have used it to bring Cinema models into Maya which is similar to 3d max since both are owned by Autodesk, FBX's creator.

      Hope this at least aims your efforts in the right direction.


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