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RE: [XP] XP and UI

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  • Kay Pentecost
    Hi, William, ... Oh, thanks, I will. ... Cool! ... Looks awesome. ... Thanks for the direction, and the link!! Kay
    Message 1 of 7 , Oct 14, 2004
      Hi, William,

      > -----Original Message-----
      > From: William Pietri [mailto:william@...]
      > Sent: Wednesday, October 13, 2004 6:48 PM
      > To: extremeprogramming@yahoogroups.com
      > Subject: RE: [XP] XP and UI
      > Hi, Kay!
      > On Wed, 2004-10-13 at 14:23, Kay Pentecost wrote:
      > >
      > > I'm looking forward to doing anohter UI with what I know
      > now, though,
      > > because it seems to me that if the UI and the "back end"
      > were *uncoupled*
      > > enough, that same kind of flexiblity would be possible.
      > You may want to take a look at what are now the Apple Cocoa
      > development
      > tools, and used to be the NeXT development tools. Their tool Interface
      > Builder allowed working in just that fashion.

      Oh, thanks, I will.

      > I knew a few different banks where there were engineers whose main job
      > was to work closely with the financial traders and build the UIs and
      > connecting them to the back-end components. When the back-end
      > components
      > weren't sufficient, they would have other engineers add features or
      > create new objects. It seemed like a good way to divide up
      > the labor, as
      > the traders got instant gratification, and the rest of the developers
      > got nice, clear requests for features.


      > > At the same time, it seems to me that creating paper-based
      > Uis is the best
      > > way to start... and keep the UI on paper as long as you
      > can... Maybe using
      > > Fit for the users to test the business logic.
      > Yes indeed! Speaking of which, I highly recommend the book Paper
      > Prototyping by Carolyn Snyder; the shopping list alone is worth the
      > price.

      Looks awesome.

      > Here, normally I'd just put in a link to Amazon, but I see that Google
      > Print has a grip on the book now, so I'll try that out:
      > http://www.google.com/search?q=paper+prototyping

      Thanks for the direction, and the link!!

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