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Call for Submissions: XP2002 Workshop "Bringing Structure to Experience With Agile Development"

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  • Hans_Wegener@swissre.com
    We apologize if you receive this announcement more than once. ... CALL FOR SUBMISSIONS XP2002 Workshop Bringing Structure to Experience With Agile Development
    Message 1 of 2 , Feb 19, 2002
    • 0 Attachment
      We apologize if you receive this announcement more than once.

      -------------------------------------------------------------

      CALL FOR SUBMISSIONS

      XP2002 Workshop

      Bringing Structure to Experience With Agile Development

      May 26, 2002
      Alghero, Sardinia, Italy
      http://www.voelter.de/xp2002

      A one-day workshop to be held in conjunction with the
      Third International Conference on eXtreme Programming and
      Agile Processes in Software Engineering (XP 2002).
      May 26-29, 2002, Alghero, Sardinia, Italy
      http://www.xp2002.org/

      SUMMARY

      Agile development is not based on a rigid execution structure but
      malleable values. Values are put into practice by following a set
      of principles that are adapted to the specific needs of the
      environment. Thus, experience with agile development processes is
      sometimes difficult to transfer if one happens to not be in exactly
      the same situation. In other domains, this problem has already been
      addressed by patterns and pattern languages. It would be desirable
      to learn from that experience. Particularly, the common form of
      describing Problem, Forces, Solution, and Consequences might hold
      potential for describing the field of tension between Values,
      Practices, and Consequences in a structured way. Some work has
      already been published. However, an organization of this collection
      is pending, and an overarching structure is missing (c.f. The
      Paedagogical Patterns Project, http://www.pedagogicalpatterns.org/).

      The workshop is intended to address the following topics:

      - What patterns or pattern languages for agile development
      processes do exist?
      - What structure do they suggest?
      - How can the existing body of knowledge be incorporated into
      this structure?

      Questions to be raised include: What work has already been done in
      this area (e.g., pattern publications, pages on WiKi)? What work is
      planned? What are the characteristic problems of transferring
      experience in agile processes? What structure or format can help
      solve parts of these problems? What should this structure look like?
      Which problems cannot be addressed and why?

      The output of this workshop should be:

      - a structural proposal for a pattern language or pattern collection
      that can embody experience with agile development,
      - a list of existing work incorporated into this structure,
      - an agenda for future work, and
      - a collection of problems that are considered outside the scope of
      this endeavor.

      The workshop is not intended to address the following problems:

      - What are patterns and how are they used or written?
      - What is agile development?
      - When and why is agile development better than other, more
      traditional approaches?

      The workshop is also not intended to be exhaustive of the problem
      space or end with a conclusive statement. To the contrary, it is
      desired to continue the work at other conferences, e.g. at EuroPLoP
      or later XP conferences.

      PARTICIPANTS AND AGENDA

      Attendance will be at most 12 people, including workshop organizers.
      We solicit contributions from both academic and industrial backgrounds.

      Each participant will be given 5-10min to present his or her knowledge,
      ideas, sources, or concepts about existing work and how the body of
      knowledge about agile development may be structured. In a series of three
      iterations, the presented body of knowledge is embodied in this
      structure. Structure and content are continuously refined with each
      iteration.

      SUBMISSION GUIDELINES

      Candidates submit the material known to them (ideas, sources, concepts,
      papers, plans, ...) in the form of presentation slides. These shall be
      used during the presentation session. They also submit a list of at most
      three principles that they think should guide the structuring process.
      These shall be used during the structuring sessions.

      Please send your submission with the subject "XP 2002 Workshop Submission"
      to Hans_Wegener@....

      After acceptance notification, attendees may be requested to adapt
      their submissions, e.g. to better accomodate other presentations, or
      to streamline terminology.

      IMPORTANT DATES

      Apr 19, 2002: Presentation Submissions Due
      Apr 26, 2002: Notification of Acceptance
      May 17, 2002: Final Version of Presentations Due
      May 26, 2002: Workshop

      ORGANIZERS

      Hans Wegener is a software engineer with the Data and Information
      Management department at Swiss Re in Zurich, Switzerland. His
      interest is in adoption of agile methodologies in large
      organizations. Besides this, he focuses on metalevel
      architectures and metadata management. He can be reached at
      Hans_Wegener@....

      Jens Coldewey is an independent consultant at Coldewey Consulting
      in Munich, Germany, and focuses on the management of agile projects.
      He is a columnist for OBJEKTSpektrum, writing about lightweight
      processes. He can be reached at jens_coldewey@....

      Markus Voelter works as senior software engineer and architect at
      MATHEMA AG, Germany. His interests include object technology
      (patterns and frameworks in particular), distributed systems and
      components (CORBA, EJB) as well as programming languages in general.
      He can be reached at voelter@....
    • Hans_Wegener@swissre.com
      We apologize if you receive this announcement more than once. ... SECOND CALL FOR SUBMISSIONS XP2002 Workshop Bringing Structure to Experience With Agile
      Message 2 of 2 , Apr 3, 2002
      • 0 Attachment
        We apologize if you receive this announcement more than once.

        -------------------------------------------------------------

        SECOND CALL FOR SUBMISSIONS

        XP2002 Workshop

        Bringing Structure to Experience With Agile Development

        May 26, 2002
        Alghero, Sardinia, Italy
        http://www.voelter.de/xp2002

        A one-day workshop to be held in conjunction with the
        Third International Conference on eXtreme Programming and
        Agile Processes in Software Engineering (XP 2002).
        May 26-29, 2002, Alghero, Sardinia, Italy
        http://www.xp2002.org/

        SUMMARY

        Agile development is not based on a rigid execution structure but
        malleable values. Values are put into practice by following a set
        of principles that are adapted to the specific needs of the
        environment. Thus, experience with agile development processes is
        sometimes difficult to transfer if one happens to not be in exactly
        the same situation. In other domains, this problem has already been
        addressed by patterns and pattern languages. It would be desirable
        to learn from that experience. Particularly, the common form of
        describing Problem, Forces, Solution, and Consequences might hold
        potential for describing the field of tension between Values,
        Practices, and Consequences in a structured way. Some work has
        already been published. However, an organization of this collection
        is pending, and an overarching structure is missing (c.f. The
        Paedagogical Patterns Project, http://www.pedagogicalpatterns.org/).

        The workshop is intended to address the following topics:

        - What patterns or pattern languages for agile development
        processes do exist?
        - What structure do they suggest?
        - How can the existing body of knowledge be incorporated into
        this structure?

        Questions to be raised include: What work has already been done in
        this area (e.g., pattern publications, pages on WiKi)? What work is
        planned? What are the characteristic problems of transferring
        experience in agile processes? What structure or format can help
        solve parts of these problems? What should this structure look like?
        Which problems cannot be addressed and why?

        The output of this workshop should be:

        - a structural proposal for a pattern language or pattern collection
        that can embody experience with agile development,
        - a list of existing work incorporated into this structure,
        - an agenda for future work, and
        - a collection of problems that are considered outside the scope of
        this endeavor.

        The workshop is not intended to address the following problems:

        - What are patterns and how are they used or written?
        - What is agile development?
        - When and why is agile development better than other, more
        traditional approaches?

        The workshop is also not intended to be exhaustive of the problem
        space or end with a conclusive statement. To the contrary, it is
        desired to continue the work at other conferences, e.g. at EuroPLoP
        or later XP conferences.

        PARTICIPANTS AND AGENDA

        Attendance will be at most 12 people, including workshop organizers.
        We solicit contributions from both academic and industrial backgrounds.

        Each participant will be given 5-10min to present his or her knowledge,
        ideas, sources, or concepts about existing work and how the body of
        knowledge about agile development may be structured. In a series of three
        iterations, the presented body of knowledge is embodied in this
        structure. Structure and content are continuously refined with each
        iteration.

        SUBMISSION GUIDELINES

        Candidates submit the material known to them (ideas, sources, concepts,
        papers, plans, ...) in the form of presentation slides. These shall be
        used during the presentation session. They also submit a list of at most
        three principles that they think should guide the structuring process.
        These shall be used during the structuring sessions.

        Please send your submission with the subject "XP 2002 Workshop Submission"
        to Hans_Wegener@....

        After acceptance notification, attendees may be requested to adapt
        their submissions, e.g. to better accomodate other presentations, or
        to streamline terminology.

        IMPORTANT DATES

        Apr 19, 2002: Presentation Submissions Due
        Apr 26, 2002: Notification of Acceptance
        May 17, 2002: Final Version of Presentations Due
        May 26, 2002: Workshop

        ORGANIZERS

        Hans Wegener is a software engineer with the Data and Information
        Management department at Swiss Re in Zurich, Switzerland. His
        interest is in adoption of agile methodologies in large
        organizations. Besides this, he focuses on metalevel
        architectures and metadata management. He can be reached at
        Hans_Wegener@....

        Jens Coldewey is an independent consultant at Coldewey Consulting
        in Munich, Germany, and focuses on the management of agile projects.
        He is a columnist for OBJEKTSpektrum, writing about lightweight
        processes. He can be reached at jens_coldewey@....

        Markus Voelter works as senior software engineer and architect at
        MATHEMA AG, Germany. His interests include object technology
        (patterns and frameworks in particular), distributed systems and
        components (CORBA, EJB) as well as programming languages in general.
        He can be reached at voelter@....
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