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Re: [XP] Re: Example of how the order execution of a story affected the cost.

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  • Ron Jeffries
    ... Very interesting Jeff! Thanks for the work! Ron Jeffries www.XProgramming.com You don t want to sell me waterfall. You want to go home and rethink your
    Message 1 of 34 , May 31, 2005
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      On Monday, May 30, 2005, at 11:11:30 PM, Jeff Grigg wrote:

      > "In summary, my experience from this exercise is the opposite:
      > Starting with a planned design made development more difficult, and
      > the resulting program is more complex than the one done test-first,
      > in the user-specified story order, without doing any "forward
      > thinking" about what the design should be, given the stories that
      > would be done next."

      Very interesting Jeff! Thanks for the work!

      Ron Jeffries
      www.XProgramming.com
      You don't want to sell me waterfall.
      You want to go home and rethink your life.
    • Ron Jeffries
      ... Very interesting Jeff! Thanks for the work! Ron Jeffries www.XProgramming.com You don t want to sell me waterfall. You want to go home and rethink your
      Message 34 of 34 , May 31, 2005
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        On Monday, May 30, 2005, at 11:11:30 PM, Jeff Grigg wrote:

        > "In summary, my experience from this exercise is the opposite:
        > Starting with a planned design made development more difficult, and
        > the resulting program is more complex than the one done test-first,
        > in the user-specified story order, without doing any "forward
        > thinking" about what the design should be, given the stories that
        > would be done next."

        Very interesting Jeff! Thanks for the work!

        Ron Jeffries
        www.XProgramming.com
        You don't want to sell me waterfall.
        You want to go home and rethink your life.
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