Loading ...
Sorry, an error occurred while loading the content.

158745Re: [XP] Free Planning Poker Cards ?

Expand Messages
  • Brian Button
    Jul 31, 2013
    • 0 Attachment
      On 7/30/13 2:32 PM, James Grenning wrote:
      > I've called you Brain before. Are you letting it go to your head?
      A swelled head and ego? Me? Never!

      Most humbly yours,
      Brain
      >
      >
      > On Jul 30, 2013, at 10:43 AM, Brian Button wrote:
      >
      >> On 7/30/13 9:14 AM, James Grenning wrote:
      >>> Hi Brain
      >>>
      >>> Basically after socializing the stories, lay them out on a table and migrate the less effort (better understood) stories to the left and greater effort (less well understood) stories to the right. Grouping similar sizes. Then put number on each column, relative to other columns. Generally this is done without a lot of discussion. Save it until later.
      >> Oh, that's what that's called! I've been calling it spectrum estimation,
      >> as we lay the cards out in a spectrum of sizes. I had no other name for
      >> it :)
      >>
      >> Thanks for giving me a name, James, and I'll check out your blog entry.
      >>
      >> bab
      >>> You can easily estimate a couple hundred stories in about and hour and a half. I consider any estimates that are greater than 5 to be too big to work on before splitting. They are budgetary. As the estimated get bigger, gaps should occur between grouping, accepting the uncertain and imprecision.
      >>>
      >>> I've seen this produce about the same estimate as the traditional plan that a team spent a month on. It is an unfair comparison, because the team did the detailed work too, but they were surprised by the convergence.
      >>>
      >>> The numbers are wrong, but seem to be as good as numbers that take longer to dream up. It definitely tells the people involved what is small enough to work on and where they need to put effort to split up less well understood work. It gets people playing the trade-off game and gives visibility that helps choose the most important stories that are ready to be worked on.
      >>>
      >>> I wrote an article about it and call it the Planning Poker Party http://www.renaissancesoftware.net/blog/archives/36
      >>>
      >>> James
      >>>
      >>> ----------------------------------------------------------
      >>> James Grenning Author of TDD for Embedded C
      >>> www.renaissancesoftware.net http://pragprog.com/titles/jgade/
      >>> www.renaissancesoftware.net/blog
      >>> www.twitter.com/jwgrenning
      >>>
      >>> On Jul 30, 2013, at 8:43 AM, Brian Button wrote:
      >>>
      >>>> On 7/29/13 10:04 AM, James Grenning wrote:
      >>>>> I don't use or coach planning poker much. It was fast for its day, but affinity grouping is faster and just as good at coming up with wrong numbers.
      >>>> Hi, James,
      >>>>
      >>>> I'm all for faster techniques for coming up with the wrong answer! Can
      >>>> you say a few more words about affinity grouping? I know what it is WRT
      >>>> consolidating ideas generated through brainstorming or another activity,
      >>>> but how does it quickly apply to estimation?
      >>>>
      >>>> bab
      >>>>
      >>>> --
      >>>> Brian Button bbutton@...
      >>>> VP Engineering @brianbuttonxp
      >>>> Asynchrony Solutions http://oneagilecoder.agilestl.com
      >>>> St. Louis, MO 636.399.3146
      >>>>
      >>>> "You have to allow a certain amount of time in which
      >>>> you are doing nothing in order to have things occur
      >>>> to you, to let your mind think." -- Mortimer Alder
      >>>>
      >>>>
      >>>
      >>> [Non-text portions of this message have been removed]
      >>>
      >>>
      >>>
      >>> ------------------------------------
      >>>
      >>> To Post a message, send it to: extremeprogramming@...
      >>>
      >>> To Unsubscribe, send a blank message to: extremeprogramming-unsubscribe@...
      >>>
      >>> ad-free courtesy of objectmentor.comYahoo! Groups Links
      >>>
      >>>
      >>>
      >> --
      >> Brian Button bbutton@...
      >> VP Engineering @brianbuttonxp
      >> Asynchrony Solutions http://oneagilecoder.agilestl.com
      >> St. Louis, MO 636.399.3146
      >>
      >> "You have to allow a certain amount of time in which
      >> you are doing nothing in order to have things occur
      >> to you, to let your mind think." -- Mortimer Alder
      >>
      >>
      >
      >
      > [Non-text portions of this message have been removed]
      >
      >
      >
      > ------------------------------------
      >
      > To Post a message, send it to: extremeprogramming@...
      >
      > To Unsubscribe, send a blank message to: extremeprogramming-unsubscribe@...
      >
      > ad-free courtesy of objectmentor.comYahoo! Groups Links
      >
      >
      >


      --
      Brian Button bbutton@...
      VP Engineering @brianbuttonxp
      Asynchrony Solutions http://oneagilecoder.agilestl.com
      St. Louis, MO 636.399.3146

      "You have to allow a certain amount of time in which
      you are doing nothing in order to have things occur
      to you, to let your mind think." -- Mortimer Alder
    • Show all 34 messages in this topic