Virtual Quest competition in Second Life, deadline May 18
- On behalf of Chris Eggplant, I'm posting this invitation (read below)
targeting educators all over the world, with ideas for a virtual Quest
that would fit into Second Life:
(for people belonging to more groups, sorry for cross posting. For
people suffering from stress provoking workaholism, please ignore!)
VirtualQuest competition, April-May 2007
About the competition
Education UK is a group of UK educationalists who have developed an
island in Second Life (http://secondlife.com/), to explore the use of
virtual worlds for learning and teaching. To launch the concept of
Virtual Quests within Second Life and begin the process of collecting
quests developed to communicate the idea of Virtual Quests among the
educational community, Education UK invites entries for the Virtual
We are awarding prizes of $5,000 Linden dollars to the three most
innovative and best constructed Virtual Quests, in any curricular
area, for formal or informal learning delivery.
What is a Virtual Quest?
In the mid 1990s, Bernie Dodge and colleagues at the San Diego State
University developed the concept of a WebQuest a structured learning
activity where most or all of the information was gained by the
learner from the Internet.
Education UK has applied the same pedagogical model to create the
concept of the Virtual Quest, a focussed activity where most or all of
the information gathered by learners is gained within the Second Life
Further information on developing a Virtual Quest and sample Virtual
Quests can be found in the Virtual Quest area of Education UK island
in Second Life Education UK 229, 38, 21.
Who can enter?
The competition is international and open to all educators from any
sector within SL.
How will the competition be judged?
The winners will be chosen by a team of international educationalists.
Applications will be judged according to the following criteria:
* Innovation and creativity
* Appropriate use of Second Life as a learning environment
* Evaluation approach
* Quality of support materials
How do I apply?
Please send the following in electronic format to
chris@... no later than Friday 18th May 2007(17.00 GMT)
* Completed application form
* Your Virtual Quest in Word format. If using multimedia, please
be very careful to ensure your file sizes are not too large [image
size [jpg], video [.mov] audio [mp3/4] etc.
* Any supporting material in electronic format.
Each Virtual Quest entry must be complete in terms of the six stages
[introduction, task, process, resources, evaluation and conclusion].
In addition, the seventh stage `support pages', should also be
included to provide any additional guidance for tutors and support
materials for learners
What happens if my entry wins?
* Winning entries will be announced at the `Second Life
International Education Conference' on the 25th May.
* Winners will also be notified by email or in-world IM.
* Winning entries will be displayed in the Virtual Quest area of
* Winners will also be invited to give a "virtual interview" which
will appear on the Education UK website at: www.sleducationuk.net
Competition Terms & Conditions
1. The competition is open to international entries from any
educator within Second Life. All entries should be in English as the
international language [although we recognise that to deploy locally,
may necessitate translation into mother tongue]
2. It is a condition of entry that all entrants consent to
their Virtual Quest being published in the Virtual Quest area of
Education UK island. Copyright of the Virtual Quest remains with the
3. Winners will receive a $5,000 Linden dollar prize award.
This will be paid directly to them. Any equivalent award in US dollars
can be paid via Paypal if required.
4. All entries must be received in electronic format by the
closing date of Friday 18th May 2007(17.00 GMT). Responsibility cannot
be accepted by Education UK for undelivered entries.
5. Education UK's decision is final and no correspondence
will be entered into by Education UK in relation to that decision.
6. By entering the competition all participants will be
deemed to have accepted and be bound by the rules and requirements set
out in the competition material.
7. The competition promoter is Education UK. Enquiries
relating to the competition should be sent to: chris@...
with the subject heading `Virtual Quest Competition'.