Re: [empire-deluxe] Looking for a better game with the AI
- Hi Chris,Beyond any doubt there are definite improvements that can be made to the AI. I still firmly believe thatthe best AI's will come from the fans in the end. This is already evidenced by a few people work on the scripts andmods themelves.Unfortunately, due to the lack of binary compatibility of the libraries between different minorversions of the Microsoft Compiler and incompatibility between non-Microsoft compilers, has impeded any realefforts into fans adapting the AI for those particular mods, or for particular play styles.But hopefully that will change very soon. With the upcoming patch of EDEE, the binary will be upgraded toVisual Studio 8, of which Microsoft has released a free compiler for the "hobbyist" to play with. I have already hadthree individuals confirm that they can compile the AI source code and play with their own AI modules with thisnew compiler.It can be found here:The patch I mentioned should be out in a week or two. It is in the final testing throws now. Keep an eye out at http://killerbeesoftware.com for the release.There is also a Yahoo mod group, which is located here.and several mod folks hang out at my forums:--Mark----- Original Message -----From: Chris StephensSent: Saturday, June 24, 2006 11:36 PMSubject: [empire-deluxe] Looking for a better game with the AI
Ok, I have extensively tested the AI with empire deluxe enhanced
edition. While I love the game, I would like a better AI opponent.
For example, the AI tends to prefer mass producing excessive amounts
of transports and destroyers which ultimately end up as a waste. I've
seen it many times just running games with just computer players.
Anyhow, there's an issue I have with the AI not producing enough
capital ships, especially cruisers, which are a bargain at their
current production rate. And I've never seen the AI produce an
I could be wrong, I might have seen an AI aircraft carrier, but even
still, they produce them extremely rarely.
I would absolutely love it, if someone went over the AI code and
tweaked out some of the production priorities.
Also, sometimes when I playtest AI only games, the AI doesn't expand
from their home island at all. For some reason they never send a
loaded transport out to conquer new islands. The AI players that do
this, usually get creamed by the other AI players that do expand.
Has anyone created a better AI mod?