Self-centering is doing just the opposite
- I'm mainly playing EDEE on a laptop with a 1024x768 screen and I'm
playing a game on a fairly large world and when it's my turn and the
screen is nicely centered and the focus goes to another piece, even
though it's in the center of the screen, the map shifts so that that
piece is no longer in the center but near the edge and I lose
context for moving that piece.
I'm not sure how clearly I've explained that but I hope you can
understand it. I suspect that the testing was done on larger
screens but I'm just guessing here.
It would be nicer if the piece in focus would either shift to the
center or the map didn't move at all unless movement was needed to
make it visible.