1013Re: [empire-deluxe] Looking to start a game - multiplayer - but with new rules
- Oct 12 1:01 AMIt's sensible to set up any ED game with some mutually agreed-upon
victory conditions or conditions under which a player may forfeit the game.
For example, if someone maintains control of a certain percentage of
cities on the map as verified by the password keeper, he could be
declared the winner by default ... the participants may also agree on a
maximum number of players remaning for a default winner to be declared.
A game with four or more players remaining is still a toss-up unless one
person has somehow taken more than 3/4ths of the map with three
opponents still in the game.
Two players total - 75% or more
Three players total - 67% or more
Four players total - 50% or more (outcome is questionable since four
little guys can bring down one big guy in a four-front war if they all
agree to gang up on him)
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