Re: Rollup advice
- 9-9-15-14-21-5-11 WS, LU, TP, SL
Burn the wit to 15. You are one str or cn train away from 90% chance
for good endurance. I'd probably go WS or SL.
--- In duel@y..., Deric Page <deric.page@u...> wrote:
> On Wed, 01 May 2002 01:03:50 -0700, thunder crashed as Allan C Ong
> dramatically intoned:
> >My obvious choice would have been: 7-9-15-12-21-5-15 LU, then maybe
> >WT to 13...
> >Anyone have other ideas?
> I say if you're gonna burn 'em, make 'em crispy:
> 10-9-15-14-20-6-10. Even after you're done raising WL & ST, you'll
still be stuck with
> Normal END and that makes me shy away from LU/WS/SL/PL. It's
actually not that different
> from a couple TPs I've run.
> Deric "Drake" Page
> Arenas 33, 47, 101 & 103
> Yahoo Messenger: Netzilla
> ICQ: 8041239
> "Everything starts as someone's daydream." - Larry Niven
- personally, for me that is far from the obvious lunger roll-up. I rarely add points to
deftness past 11 unless there is already enough points in str. and con to be worth
while. deftness is over rated. I've seen so many lungers that start with 5 and 7
deftness that are bonused up the booty that I don't care much anymore how much
deftness they have. Unless you really care about using an epee, and this guy
wouldn't have enough wit anyway, then bag the 15 deftness.
10,9,15,13,21,5,11; train str. to 11 for weapons, wit to 14 for skill training
improvement, and maybe con a point or two if you need for improved endurance.
manray f. / jason
--- In duel@y..., Allan C Ong <aong@b...> wrote:
> My obvious choice would have been: 7-9-15-12-21-5-15 LU, then maybe train
> WT to 13...
> Anyone have other ideas?