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Glitch Involving Check Boxes

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  • pianoblack4085
    Anyone ever had them black out to where you couldn t see if they re checked? Have that going on atm.
    Message 1 of 25 , Sep 13, 2018

      Anyone ever had them black out to where you couldn't see if they're checked? Have that going on atm.

    • Todd Zircher
      Never happened to me, but if I had to guess... Could it be a font thing?  Something you may have loaded or removed recently? From: pianoblack4085@yahoo.com
      Message 2 of 25 , Sep 14, 2018
        Never happened to me, but if I had to guess... Could it be a font thing?  Something you may have loaded or removed recently?



        From: "pianoblack4085@... [dogacga]" <dogacga@yahoogroups.com>
        To: dogacga@yahoogroups.com
        Sent: Friday, September 14, 2018 1:11 PM
        Subject: [dogacga] Glitch Involving Check Boxes

         
        Anyone ever had them black out to where you couldn't see if they're checked? Have that going on atm.


      • pianoblack4085
        Maybe it was a glitched save, loaded a new model and the problem went away I guess we chock it up to windows 10 interacting with an XP era program lol but
        Message 3 of 25 , Sep 25, 2018
          Maybe it was a glitched save, loaded a new model and the problem went away I guess we chock it up to windows 10 interacting with an XP era program lol but found a new issue lol I've noticed that the part converter for DOGA has been leaving these little triangle artifacts that when I feed back into Meta aren't showing up. Any ideas on fixing or removing them?
        • tzircher
          Got some screen shots? I know some DoGA parts have redundant polys on the inside. Might be related to that.
          Message 4 of 25 , Sep 25, 2018
            Got some screen shots?  I know some DoGA parts have redundant polys on the inside.  Might be related to that.
          • pianoblack4085
            https://i.imgur.com/fd291Lk.png https://i.imgur.com/fd291Lk.png In DOGA parts bit. https://i.imgur.com/fd291Lk.png https://i.imgur.com/fd291Lk.png
            Message 5 of 25 , Sep 28, 2018
            • pianoblack4085
              Looks like it might be the product of the Boolean.
              Message 6 of 25 , Sep 28, 2018
                Looks like it might be the product of the Boolean.
              • Todd Zircher
                Yeah, what my guess is that in the editor it is showing all faces as double sided when when more time is used to render, it decides that the face is pointing
                Message 7 of 25 , Sep 28, 2018
                  Yeah, what my guess is that in the editor it is showing all faces as double sided when when more time is used to render, it decides that the face is pointing away from the camera.



                  From: "pianoblack4085@... [dogacga]" <dogacga@yahoogroups.com>
                  To: dogacga@yahoogroups.com
                  Sent: Saturday, September 29, 2018 12:37 AM
                  Subject: [dogacga] Re: Glitch Involving Check Boxes

                   
                  Looks like it might be the product of the Boolean.



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                • pianoblack4085
                  Anyway to correct it?
                  Message 8 of 25 , Oct 2 10:43 PM
                    Anyway to correct it? 
                  • tzircher
                    Do you have the part ID or it if is a custom one, can you send it to me? I can look at it in Metaseqouia and see if I can fix it.
                    Message 9 of 25 , Oct 3 5:37 AM
                      Do you have the part ID or it if is a custom one, can you send it to me?  I can look at it in Metaseqouia and see if I can fix it.
                    • pianoblack4085
                      I think it might have something to do with the part converter but here are the pre-obj program SUFs.
                      Message 10 of 25 , Oct 7 11:59 PM
                      I think it might have something to do with the part converter but here are the pre-obj program SUFs. 
                    • pianoblack4085
                      Also for some reason that turret won t open after being run through the object converter.
                      Message 11 of 25 , Oct 8 12:04 AM
                        Also for some reason that turret won't open after being run through the object converter. 
                      • Todd Zircher
                        Okie dokie, I ll have a look at those tonight.  From: pianoblack4085@yahoo.com [dogacga] To: dogacga@yahoogroups.com Sent: Monday,
                        Message 12 of 25 , Oct 8 5:46 AM
                          Okie dokie, I'll have a look at those tonight. 



                          From: "pianoblack4085@... [dogacga]" <dogacga@yahoogroups.com>
                          To: dogacga@yahoogroups.com
                          Sent: Monday, October 8, 2018 2:04 AM
                          Subject: [dogacga] Re: Glitch Involving Check Boxes

                           
                          Also for some reason that turret won't open after being run through the object converter. 



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                        • tzircher
                          Sorry about the delayed reply, thunder storms rolled through last night and this morning and power/internet was up and down like a roller coaster (we even got
                          Message 13 of 25 , Oct 9 1:25 PM
                            Sorry about the delayed reply, thunder storms rolled through last night and this morning and power/internet was up and down like a roller coaster (we even got a tornado out of the last batch.)  Will get to it tonight if everything has calmed down at home.
                          • Todd Zircher
                            Well, that was some interesting detective work. On A6 there was a duplicate polygon that I guess drive the editor bonkers. On Turret C the space in the name
                            Message 14 of 25 , Oct 9 8:00 PM
                            Well, that was some interesting detective work.

                            On A6 there was a duplicate polygon that I guess drive the editor bonkers.

                            On "Turret C" the space in the name is used as the object name.  Spaces are illegal characters in object names.  The parser gets terminally confused.  You can edit the fist line of the SUF file in a plain text editor to fix any files you have.  Of course renaming space to underscores will work too.

                            Let's see if I can attach these.





                            From: "tzircher@... [dogacga]" <dogacga@yahoogroups.com>
                            To: dogacga@yahoogroups.com
                            Sent: Tuesday, October 9, 2018 3:31 PM
                            Subject: [dogacga] Re: Glitch Involving Check Boxes

                             
                            Sorry about the delayed reply, thunder storms rolled through last night and this morning and power/internet was up and down like a roller coaster (we even got a tornado out of the last batch.)  Will get to it tonight if everything has calmed down at home.



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                          • pianoblack4085
                            Best way to check for dupes? And thanks on the no space bit! Just saved me from alot of frustration lol you guys want some parts?
                            Message 15 of 25 , Oct 9 9:13 PM
                              Best way to check for dupes? And thanks on the no space bit! Just saved me from alot of frustration lol you guys want some parts?

                            • Todd Zircher
                              The best way to check for duplicates is with a 3rd party app like the one here... https://www.ashisoft.com/ You might have to look around for the one that
                              Message 16 of 25 , Oct 9 9:38 PM
                                The best way to check for duplicates is with a 3rd party app like the one here...
                                https://www.ashisoft.com/

                                You might have to look around for the one that works best for you.  Of course, scan everything before using.

                                I always love more parts.  :-)
                                --
                                TAZ


                                From: "pianoblack4085@... [dogacga]" <dogacga@yahoogroups.com>
                                To: dogacga@yahoogroups.com
                                Sent: Tuesday, October 9, 2018 11:13 PM
                                Subject: [dogacga] Re: Glitch Involving Check Boxes

                                 
                                Best way to check for dupes? And thanks on the no space bit! Just saved me from alot of frustration lol you guys want some parts?




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                              • pianoblack4085
                                Oh no I mean dupe polygons lol
                                Message 17 of 25 , Oct 9 9:55 PM
                                  Oh no I mean dupe polygons lol
                                • tzircher
                                  I used Metasequoia. It is DoGA friendly and has tools for removing duplicate polygons. It also allows you to do things like select all joined polys and then
                                  Message 18 of 25 , Oct 10 5:58 AM
                                    I used Metasequoia.  It is DoGA friendly and has tools for removing duplicate polygons.  It also allows you to do things like select all joined polys and then hide them so you can see what's left behind.
                                  • pianoblack4085
                                    Tools and how one selects all joined polys?
                                    Message 19 of 25 , Oct 10 6:19 AM
                                      Tools and how one selects all joined polys?
                                    • Todd Zircher
                                      Metasequoia is a separate low polygon modeller that can work with DoGA SUF files.  It s shareware, but it s been a while since I looked at the specs.  I
                                      Message 20 of 25 , Oct 10 7:38 AM
                                        Metasequoia is a separate low polygon modeller that can work with DoGA SUF files.  It's shareware, but it's been a while since I looked at the specs.  I think you can do all of your SUF editing for free and you would only need to register it for exporting to OBJ and other formats (the ones that are actually useful for game development.)

                                        Think of MS as an advanced tool for DoGA.  It allows you to get down to the individual vertices of a model and edit them.  MS has a whole slew of advanced ways of selecting and manipulating parts, reassigning UV coordinates, and applying materials.  I consider it an essential tool to get the most out of DoGA since you can use it to create new parts for DoGA and you can 'clean up' DoGA models (that are exported as parts) to use them in game engines.

                                        For more info, you can check out their site here...



                                        From: "pianoblack4085@... [dogacga]" <dogacga@yahoogroups.com>
                                        To: dogacga@yahoogroups.com
                                        Sent: Wednesday, October 10, 2018 9:00 AM
                                        Subject: [dogacga] Re: Glitch Involving Check Boxes

                                         
                                        Tools and how one selects all joined polys?


                                      • pianoblack4085
                                        Oh I have metasequoia! Just not a good guide on how to use it lol bought the 150 dollar version
                                        Message 21 of 25 , Oct 10 3:51 PM
                                          Oh I have metasequoia! Just not a good guide on how to use it lol bought the 150 dollar version
                                        • Todd Zircher
                                          Wow, you re ahead of me in versions then.  I have an older version that I registered years ago.  It gets the job done.  Metasequoia worth learning how to
                                          Message 22 of 25 , Oct 10 4:45 PM
                                            Wow, you're ahead of me in versions then.  I have an older version that I registered years ago.  It gets the job done.  
                                            Metasequoia worth learning how to use it since it is a great tool for exporting models, editing parts, or creating custom ones.



                                            From: "pianoblack4085@... [dogacga]" <dogacga@yahoogroups.com>
                                            To: dogacga@yahoogroups.com
                                            Sent: Wednesday, October 10, 2018 5:51 PM
                                            Subject: Re: [dogacga] Re: Glitch Involving Check Boxes

                                             
                                            Oh I have metasequoia! Just not a good guide on how to use it lol bought the 150 dollar version



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                                          • pianoblack4085
                                            So how does one chase these ghost polys in Meta?
                                            Message 23 of 25 , Oct 11 5:15 AM
                                              So how does one chase these ghost polys in Meta? 
                                            • Todd Zircher
                                              Here are some screen shots with me using MetaSeqouia 3.1.   In meta1, I did a select joined faces and the odd poly in the back jumped out.  Depending on the
                                              Message 24 of 25 , Oct 11 5:40 AM
                                              Here are some screen shots with me using MetaSeqouia 3.1.  

                                              In meta1, I did a select joined faces and the odd poly in the back jumped out.  Depending on the model, it may not be that obvious, select hide and only disconnected or overlapping polys will remain.  Remember to always save to a different file in case you need to go back to the original.

                                              If you don't want to do it manually, the program has a feature to do it for you as shown in meta2.
                                              --
                                              TAZ



                                              From: "pianoblack4085@... [dogacga]" <dogacga@yahoogroups.com>
                                              To: dogacga@yahoogroups.com
                                              Sent: Thursday, October 11, 2018 7:16 AM
                                              Subject: [dogacga] Re: Glitch Involving Check Boxes

                                               
                                              So how does one chase these ghost polys in Meta? 



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                                            • pianoblack4085
                                              Actually I think I figured it out, it has something to do with me not triangulating certain faces and it freaks out. Started adding corner lines where there
                                              Message 25 of 25 , Oct 26 8:11 AM
                                                Actually I think I figured it out, it has something to do with me not triangulating certain faces and it freaks out. Started adding corner lines where there where corners and the issue went away.
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