Then perhaps triangles would be even better :)
Can we have a look at what your base looks like?
On Sun, Feb 10, 2013 at 4:46 AM, Light77 <light77@...>
I use a checker pattern because I want to minimize the exposure time. A hex pattern has six sides compared to a square with four. In order to cure non connecting edgers you would need three exposures with a hex as opposed to a square which has two.
On Sat, Feb 9, 2013 at 12:53 PM, Jon Elson <elson@...>
Graham Stabler wrote:
> Yes the idea was that hexagons could be removed (or generated) as
> required to cover the area under the model.
> Thinking about it though, I am not sure that the hexagons should be
> connected as they are, perhaps if they were tiled but not connected it
> would reduce the chance of warpage even further, it would need a
> different design though. This would be a bit like just putting
> supports straight on to the build platform except each support would
> have its own base.
I think this is what some commercial systems do, they put down a grid of
dots, hexagons or
squares, then build short rods up from that, then place a grid-like
floor, and then build
the model up from that grid. So, the shrinkage-induced stress from the
the floor is allowed to deform those first rods in a gentle manner, so
as to not
overstress the attachment to the platform.