- ... Michael, ... Think about the current DLP monitors and the number of pixels that you see on them (in one color). Now compare how big you want the pixels toMessage 1 of 101 , Apr 4, 2011View SourceOn Mon, Apr 4, 2011 at 1:53 PM, JES_VFR <jes_vfr@...> wrote:
> At 03:07 AM 4/4/2011, you wrote:Michael, ... Think about the current DLP monitors and the number of
>>Right now is 11X9X14 cm, but I will make it bit larger in the k
> Seriously Junior, how much larger can you make the building area?
> What is the size limit, if you don't mind my asking?
> Is it the resolution of the printer drive or is the physical size of
> the whole unit?
> I'm really very interested in this using.
> A Dragon Ascending
> "Forging my body in the Fires of my Will"
pixels that you see
on them (in one color). Now compare how big you want the pixels to be
and that should let you know the rough size to be able to expect.
Junior want s a very fine resolution build area, so the pixels are
being kept small.
I am guessing 11cmX9cm is roughly in the same ratio as many monitors
so it could be
larger but might loose some resolution.
Yes, my ideas and dimensions may be off, but I think the concept is right.
><> ... JackWhatever you do, work at it with all your heart... Colossians 3:23
- Hello Junior, any news from your side ? It has been pretty a long time now, since you announced you would release the project and kit, soon. Your blog isMessage 101 of 101 , May 13, 2011View Source
any news from your side ?
It has been pretty a long time now, since you announced you would release the project and kit, soon.
Your blog is pretty quiet since one month now.
I'm almost getting ready to start again getting my hands dirty and I'm now pretty impatient to make it.
Please keep us informed.
Any other one going to hare some info on the matter ?
Thank you for your comments!!!!
The idea is not only to sell the full kit, but part of it or just the building plans (very cheap - just to support the development).
Everyone will be able to build one for very low cost.
--- In email@example.com, Felice Masi <felicemasi@...> wrote:
>commitment being showed out herein, but this time I can't keep my mouth shut.
> I follow this ML with full admiration of the huge competence and
>from uncommon skills and perseverance, much patience.
> First, thanks Junior for showing, like Afogassa did in the past, apart
>and build it by myself), but mainly because it'll be a too expensive toy to feed a weekend-time passion :P
> I am a little bit sad about the kit idea (I would be happy to buy plans
> Now the complaining part, for the Mailing List.
> Come on guys, what part of the NEAR-UV specification you did not
>as-cheap-as-he-could-find, NEAR-UV, DLP projector.
> Junior specifically said that he started with an
>market supplies, you can scale up to maximum twice the bin (horizontal size) he is actually using, while throwing a lot more bucks (4 to 6 times? maybe more) for a donor projector capable of twice the resolution.
> By rule of thumb, I guess that's a 800x600 or a 1024x768 standard unit.
> This means that if you don't want to lose precision, counting on what the
> Or you can keep the same size while (probably worthlessly) doubling linearprecision.
>2/4/6 projectors under the same carriage, trim them, and get huge building bin.
> No one forbids, once the technology is well known, to couple together
> But this is a very, very extreme step, I'd say worthy only for specialpurposes.
> (imagine how to split each slice in 2/4/6, while distributing it across2/4/6 external monitors, and what if the various lamps have different ages/decaying ...)
>because NEAR-UV projectors are currently available into mainstream market, while strictly UV ones are not, and certainly cost many times more.
> As far as I understood, Junior chose NEAR-UV (projector and resin),
>slightly better/quicker result.
> Would it be an advantage to use proper UV projectors?
> They might cure proper UV resins more quickly.
> But then you'd eventually have to spend 10 times the amount to get a
> All of this said, I'll go back in my admired watching oblivion.
> Please, do not mess up the ML.