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1274Re: [Disney World Modelers Club] model attempts of disney mountains

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  • Bruce Metcalf
    Feb 28, 2009
      mattmagic2009 wrote:

      > Has anyone tried to model the following attractions because some
      > suggestions would be appriciated if you have had any experiences.
      >
      > Big Thunder Mountain Railroad (Wdw0
      > Splash Mountain (wdw)
      > Space Mountain (wdw)
      > Expedition Everest

      The big challenge to all of these is that they are gravity-powered
      attractions. This means that any model, no matter how accurate, will not
      run at what looks like a reasonable speed. Of course, if you're just
      building static models, this doesn't matter, but if it does, you have
      several options:

      1. Build it as is and let it roll fast.*

      2. Build it with a powered chain drive that keeps a constant speed.

      3. Build it with a series of chain drives that go slowly uphill and
      faster down.

      4. Built it with powered ride vehicles (and probably some form of cog
      drive) that lets you control the speed based on the location along the
      track. I have control circuits to make this happen if you can build the
      vehicles.


      All of the above can still have brakes for station stops. If you plan to
      run more than one vehicle at a time, you'll need not only station
      brakes, but section brakes as well to avoid collisions. The circuitry to
      make this automatic is pretty simple, consisting primarily of photocells
      and relays.

      Expedition Everest has that nasty reverse section. Turns out this can be
      modeled very simply with no moving parts at the switches (unless you
      really want to model them as well).

      The term "chain drive" above could also include flywheel motors (a la
      Matterhorn) or linear induction motors (a la TTA).

      * You can film a free-rolling model to look realistic by setting your
      camera speed to the square root of the scale ratio. Thus in 1/4" = 1',
      the scale ratio is 1:48, the square root of 48 is about 6.9, so if you
      run your film about 7 times faster than normal, the resulting film will
      come out looking right. Be sure to speed up your lift ramps by the same
      ratio!

      Do keep us informed if you elect to build one. There's lots of data and
      advice available on this forum, and we'd like nothing better than to
      help you figure out the sticky points.

      Bruce
      Lake Buena Vista, FL
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