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34801

DG Agents get caught fund-raising?

https://news.vice.com/article/dea-agent-pleads-guilty-of-extorting-700k-in-bitcoin-in-silk-road-investigation?utm_source=vicenewstwitter
dasewh
2:36 PM
#34801
 
34800

Oath reviews needed

Please respond off-list to shane.ivey@.... Is anyone interested in writing a one-page review of Call of Cthulhu 7th Edition for the upcoming Unspeakable
Shane Ivey
Jun 30
#34800
 
34799

Scenario Hook : 2 Dead after self immolation on Japanese bullet trai

"TOKYO — A 71-year-old man burned himself to death aboard a Japanese high-speed train
terb_remark
Jun 30
#34799
 
34798

Re: Looking for research materials for planning a museum heist game

Great notes so far! Some things I've decided on for the scenario: 1. The museum is an ego project for the billionaire and as a tax shelter. He also trades a
Ross Payton
Jun 28
#34798
 
34797

Re: Looking for research materials for planning a museum heist game

Look at the The Templeton *Library* near Mont Eagle, Tenn. for some ideas. I was in school when construction was started and it has a bad history including the
Christian Spainhour
Jun 28
#34797
 
34796
Shane Ivey
Jun 28
#34796
 
34795

Re: Looking for research materials for planning a museum heist game

Given the remote location, it is also reasonable to expect security in depth. At the most basic level this should be a fence and a guardhouse at the gate, but
Rob Shankly
Jun 28
#34795
 
34794

Re: Looking for research materials for planning a museum heist game

Lots of great stuff so far. Doubly so for Shane's perspective on guards in the middle of nowhere. Humans get bored easily and entertainment is more interesting
David Reed
Jun 28
#34794
 
34793

Re: Looking for research materials for planning a museum heist game

"In museums they usually have alarms keyed to glass cases individually. ID Badge scanners are appropriate, I remember when my Father worked for a couple
til_e
Jun 28
#34793
 
34792

Re: Looking for research materials for planning a museum heist game

Just from my knowledge of Security Systems for Jewelry stores, they commonly use electronic alarms that alert private security or police, they use an
Joe Citizen
Jun 27
#34792
 
34791

Re: Looking for research materials for planning a museum heist game

<<2. The museum will be in a rural mountainous area of the United States and seemingly a vanity project of an eccentric billionaire ... Make the guards
Shane Ivey
Jun 27
#34791
 
34790

Looking for research materials for planning a museum heist game

I have an idea for running a two to three part game about a group of thieves robbing an art museum for ancient artifacts and getting into supernatural trouble.
Ross Payton
Jun 27
#34790
 
34789

Re: When you're not looking ... they move.

I believe it is quite a common theme in scenarios involving the DG-version of Hastur, see for example Night Floors in Countdown. And I seem to remember several
JoB
Jun 21
#34789
 
34788

Re: When you're not looking ... they move.

0113 Sunday, 21 June 2015 Thank you for posting this material. Have you (or any other reader) used this kind of "corroding reality" sequence in actual play? I
til_e
Jun 20
#34788
 
34787

Re: Can machines glimpse Carcosa?

Here's the gallery. Check out the cute shoggoth pup. Inceptionism: Going deeper into Neural Networks ... On Friday, June 19, 2015 9:42 AM, "Jesper Anderson
Chris Cooper
Jun 19
#34787
 
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