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Carmageddon databending

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  • Tim Drage
    Been meaning to post clips of this for aaaages... A while back I was experimenting with databending the game Carmageddon. More of a mod/hack than much proper
    Message 1 of 2 , Oct 22, 2005
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      Been meaning to post clips of this for aaaages...

      A while back I was experimenting with databending the game
      Carmageddon. More of a mod/hack than much proper databending maybe, as
      in the end I was mostly altering labelled parameters, and using cheat
      codes to further mess things up... but anyway, the results are pretty
      glitchy and random!

      info + movies here:
      http://www.archive.org/details/carmabends/
    • //jonCates
      criticalartware [application/platform/concern] DanSandin.interview !DAN SANDIN! since the late 1960 s Dan Sandin has developed artware systems integrating
      Message 2 of 2 , Oct 31, 2005
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        criticalartware [application/platform/concern]
        DanSandin.interview

        !DAN SANDIN!

        since the late 1960's Dan Sandin has developed artware systems
        integrating digitial + analog computers, customized circuits,
        home{brewed|built}-hardware, video games + virtualReality.

        Sandin, a professor @ the University of Illinois at Chicago, founded
        the Electronic Visualization Lab (EVL), created the Sandin Image
        Processor (I.P.), developed the CAVE virtual reality (VR) system +
        various other [artware systems/technologies/projects/pieces]. Dan
        Sandin's Image Processor (built from 1971 - 1973) offered artists
        unprecedented abilities to [create/control/affect/transform] video +
        audio data, enabling live audio video performances that literally set
        the stage for current realtime audio video art praxis. to facilitate
        the open release of the plans for the Image Processor as an
        [artware/system/toolset], Sandin + Phil Morton created the Distribution
        Religion. as a predecessor to the open source movement in the tradition
        of free software, this approach allowed artists to engage with these
        hardware systems + continues to [interest/inspire]
        [artisits/developers]. in order to honor the innovative {recent
        futures|parallel hystories} of the Image Processor + the Distribution
        Religion, criticalartware has converted the deadTree Distribution
        Religion into a single PDF file + a web-based version, for release to
        the {criticalartware} community.

        criticalartware interviews Dan Sandin, [discussing/illuminating] the
        community + development of the early moments of video art in Chicago,
        artware, performing live audio video, virtual reality, open source,
        righteous NTSC outputs, the video revolution + the changes +
        similarities that [bridge/differentiate] then && now. criticalartware
        freely offers this interview as {text|audio|video} data to be
        downloaded via the interweb + exchanged as shared cultural resources.

        art.hystoricalUpdate now available:

        http://criticalartware.net/VKNKK_2K5/int/dS

        http://criticalartware.net
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