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Question on Languages in SW Rippers

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  • Michael Sprague
    Rippers.mds contains a macro called lang.   It includes a Language name and a Language category. The Edge Linguist includes the mechanics to add an
    Message 1 of 3 , Jan 1, 2011
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      Rippers.mds contains a macro called "lang."  It includes a Language name and a Language category.
       
      The Edge "Linguist" includes the mechanics to add an additional two languages to the characters known languages.
       
      Is it possible (when creating a new Edge) to limit the language selections by the Language category (i.e., European), so that only the languages in that category show up for selection?
       
      ~ Mike

    • Support
      Yes. Just specify *European for the item in the ?choose directive in the autoitems list. The following macro will do it. You should be able to copy and paste
      Message 2 of 3 , Jan 2, 2011
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        Yes. Just specify *European for the item in the ?choose directive in the autoitems list.

        The following macro will do it. You should be able to copy and paste this line into a data sheet.
        	$$edge	Euro-Linguist	Novice	Background	$$ra(Smarts, d6)	Languages: +2	Smarts-2 to make self understood in any language heard spoken for an hour	b_languages+applyMod(`Languages`)			?cat:Languages;?list:Languages;?uchoose:Choose Languages for Linguist,2,*European	
        
        

        On 1/1/11 8:29 PM, Michael Sprague wrote:
        Rippers.mds contains a macro called "lang."  It includes a Language name and a Language category.
         
        The Edge "Linguist" includes the mechanics to add an additional two languages to the characters known languages.
         
        Is it possible (when creating a new Edge) to limit the language selections by the Language category (i.e., European), so that only the languages in that category show up for selection?
         
        ~ Mike


      • Michael Sprague
        Wow!  That was easy ... once you know the right thing to change.  Thanks!! ~ Mike ________________________________ From: Support To:
        Message 3 of 3 , Jan 4, 2011
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          Wow!  That was easy ... once you know the right thing to change.  Thanks!!
           
          ~ Mike


          From: Support <bkvam@...>
          To: cw@yahoogroups.com
          Sent: Sun, January 2, 2011 10:35:30 AM
          Subject: Re: [cw] Question on Languages in SW Rippers

           

          Yes. Just specify *European for the item in the ?choose directive in the autoitems list.

          The following macro will do it. You should be able to copy and paste this line into a data sheet.

          	$$edge	Euro-Linguist	Novice	Background	$$ra(Smarts, d6)	Languages: +2	Smarts-2 to make self understood in any language heard spoken for an hour	b_languages+applyMod(`Languages`)			?cat:Languages;?list:Languages;?uchoose:Choose Languages for Linguist,2,*European	
          
          

          On 1/1/11 8:29 PM, Michael Sprague wrote:
          Rippers.mds contains a macro called "lang."  It includes a Language name and a Language category.
           
          The Edge "Linguist" includes the mechanics to add an additional two languages to the characters known languages.
           
          Is it possible (when creating a new Edge) to limit the language selections by the Language category (i.e., European), so that only the languages in that category show up for selection?
           
          ~ Mike



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