Re: [cw] Exalted 2 - Dice Roller and other questions
- Erich wrote:
The die roller doesn't currently do that. We have changed it so that you can add a second "!" that will count the number of dice that also have that value or greater. So in the next release you will be able to count these dice with:
How would you double any tens rolled with the same roll? If you roll 2 tens, 2 nines, and multiple eight or less, you would have 6 successes (2 for the nines, 4 for the tens)
The 10s are counted once with the !9 and then again with the !10. This will be in the next beta release.
The die roller only generates one total. There's no general mechanism for counting coincidental dice like this.
On the same vein, is there a way to mark the number of 1's rolled on the same roll as the number of 9's or better? (for chance rolls)
- BTW, have you seen http://www.edexalted.com/default.asp? It's a freeware
character creation program for Exalted, and they're currently working on
2ed. Once I found out that it existed, I wasn't very motivated to continue
working on my Metacreator version.
From: email@example.com [mailto:firstname.lastname@example.org] On Behalf Of Erich
Sent: Tuesday, August 29, 2006 5:20 AM
Subject: [cw] Exalted 2 - Dice Roller and other questions
I'm currently wanting to work on a system to help me run an online
Exalted game using Metacreator. The main thing I am working towards
is using the dice roller for it (as carrying dice to work is not a
good thing). I've been reading a little in the manual (I can say I am
a little overwhelmed at the moment), and I have a question about
formatting the roller.
#d10!9 would get me the number of nines or tens rolled. That's simple
How would you double any tens rolled with the same roll? If you roll
2 tens, 2 nines, and multiple eight or less, you would have 6
successes (2 for the nines, 4 for the tens)
On the same vein, is there a way to mark the number of 1's rolled on
the same roll as the number of 9's or better? (for chance rolls)
This is a big problem with White Wolf's die system. There are a lot
of variables to play with when it comes to the dice pools themselves.
My last question is has anyone started working on a package for the
new Exalted series yet? It seems there has been some work on the
older system, but any help would be greatly appreciated.
Thanks in advance
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