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Re: Jesse and IRC Chat

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  • Jesse Jones
    ... What I had in mind is using ASCII for everything except a few selected items like water and doors. This is rather like the DOS look except that we d use
    Message 1 of 12 , Nov 1, 1999
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      At 6:47 PM -0500 10/31/99, Brian C. Robinson wrote:
      >From: "Brian C. Robinson" <bcr19374@...>
      >
      >On Sun, 31 Oct 1999, Jesse Jones wrote:
      >
      >> Yeah, but it'd be nice if people with just MSVC could compile Crawl. I
      >> expect the visuals would also be better with Windows since we can use GDI
      >> to draw things like doors. Moreover it provides a path to using multiple
      >> windows.
      >>
      > Yes, this could be good. I happen to be a fan of ASCII graphics,
      >but since I know many people enjoy seeing things displayed with real
      >graphics, this could be a good thing to have in there. We would need
      >quite a bit of code change to have like a spells window and an inventory
      >window in addition to the game window. We definitely want to keep
      >compatibility with Dos/Unix console with anything we do.

      What I had in mind is using ASCII for everything except a few selected
      items like water and doors. This is rather like the DOS look except that
      we'd use graphics primitives which can often be made to look better and
      have the potential to be cross platform.

      -- Jesse
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