Re: [cosmacelf] Re: ElfAsm.zip
- Boy - it would be best if the port and EF line were configurable. There seems to be a wide variance in the hardware. In reality, my Elf used EF3 and Port 7. The Super Elf seems to have been EF2 and Port 5.
As an actual choice, how about EF2 & Port 2.
----- Original Message -----
From: druske <dave@...>
Sent: Friday, February 28, 2003 10:54 AM
Subject: [cosmacelf] Re: ElfAsm.zip
I do have a version that allows Graffiti to simulate either an ASCII
keyboard (parallel input using an EF line as a strobe) or to simulate
hex keypad presses... works really great if you have a Palm keyboard
of some sort. You can switch the behavior of the Graffiti/keyboard
input on the preferences dialog. I'd been holding it back until I had
some import apps written, but time hasn't allowed me to get at it yet.
I'll try to get the new version minimally documented and uploaded in
the next day or two. I'm going to also document the (very simple)
record format of the database used to store ELF programs, perhaps
someone else would like to have a crack at writing an import/export
One question: what input port and EF line did the Netronics parallel
keyboard typically use? EF2 and EF3 are available in the emulator, and
I'd anticipate using an even-numbered input port, since hitting any
odd-numbered port will trigger Pixie graphics (consistent, I believe,
with the behavior of a basic ELF II).
--- In firstname.lastname@example.org, "Bill Rowe" <bill.rowe@r...> wrote:
> Dave: I would play more with Tiny Elf if there was a way to simulate
parallel I/O - particularly keyboard input. Is there a way to do that?
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